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Forums > C64 Coding > Relaunch64 and Kick Assembler - anyone got it working properly?
2010-04-08 07:05
Dano

Registered: Jul 2004
Posts: 242
Relaunch64 and Kick Assembler - anyone got it working properly?

Seeing all those nice demos from the past parties got me motivated to finally do some coding again.

Yet i haven't found the combination for a decent workflow. Yesterday i went for a try on Relaunc64 with Kick Assembler. I guess KickAss is the choice at the moment, isn't it?

I've been fiddling with Parameters and stuff, but i didn't get the example code compiled and running. Lame me..? With some searching i got Relaunch to display the c64error thing, but there's still some hassle with the INPUT and OUTPUT parameters.

Anyone here who got a straight workflow for that? Including getting the PRG to D64 and running that in vice? I guess that kind of information may be helpful for other beginners also..

Any other editors you would say i should try that support decent syntax highlighting and key customisation? At the end yesterday i found that article on codebase, need to work me through that tonight.
 
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2019-08-17 15:04
oziphantom

Registered: Oct 2014
Posts: 502
I don't use Kick, as I'm a 64tass man, but the trick with Relaunced is learning that it has its own custom kooky "commands set"

This is how I assemble with tass
R64 -iw
64tass.exe -a "SOURCEFILE" -o OUTFILE --no-caret-diag --dump-labels -l "SOURCENAME.tass" @D:\pathstuff\tassargs.arg -L "SOURCENAME.list" --verbose-list --line-numbers
should be easy enough for you to convert what you need out of it to kick.

Another way is to just make it call a bat file in the directory which is done by
SOURCEDIR/build_run.bat

when running VICE you might want to put R64BG before it so
R64BG x64sc SOURCENAME.prg
I don't directly run vice in mine I have a few helper launchers that config things for me, but I could have a go at making one if you get stuck.
2019-08-19 19:03
The Gothicman
Account closed

Registered: Aug 2011
Posts: 40
You could of course simply drag the required files (kickass.jar, x64.exe etc.) directly from their folders into the "compile&run-scripts", as well.

No rocket-science, indeed...
2019-08-19 21:55
Low Spirit

Registered: Jan 2010
Posts: 24
maybe this one can help a bit although it's a tutorial for notepad++:

https://goatpower.org/2013/09/11/c64-development-with-kick-asse..

i'm using this for years now and have extended the compiling scripts a bit:

i can compile, crunch and start my stuff directly in vice or even an my c64. last version is realised by an network injection over my 1541u2+.
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