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Forums > C64 Coding > C64 Coders needed for RPG
2013-03-08 22:31
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
C64 Coders needed for RPG

Greetings Programmers!

We have been working on a game similar to Wasteland, Bard's Tale III, and Dragon Wars for a year now. We have been developing the story, scenarios, location maps etc and were about to begin programming when our lead programmer became ill and incapacitated.

We need a couple of people who can program assembly code for:
1) engine
2) creation tools: map, item, monster editors
3) Graphic artists

Feel free to email us here: 8bwinfo at gmail dot com

Thank you in advance!

-Seth
www.8bitweapon.com
 
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2013-03-09 16:52
Perplex

Registered: Feb 2009
Posts: 254
Sounds like an intriguing project, I loved those games, and still do.

Programming game creation tools in assembly these days sounds a wee bit masochistic to me. Any particular reason you don't want such tools to run on a modern computer instead?
2013-03-09 17:30
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
The c64 version of the project is for my own personal gratification for the most part. It's been a dream of mine since I was about 12 to make my own bt style adventure for the c64. No one has really done it since Interplay in my opinion.

I'm also using the c64 version to craft the game and construct a game document for development on a pc.

2013-03-09 20:23
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Would anyone be able to take the bt3 and/or dragon wars source code and create an editor for the pc?
2013-03-09 22:47
chatGPZ

Registered: Dec 2001
Posts: 11164
wouldnt it make a lot more sense to make an editor for the engine that you already have? (you have the sourcecode to bards tale 3 ?)
2013-03-09 23:52
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Becky is sending me the bt3 & DW source codes, that's why I'm trying to find people interested in creating a pc based editor for the engine. I'm favoring bt3 for the purpose of our project, but dw is still an option. (if possible) :)
2013-03-10 08:35
Hoild

Registered: Apr 2005
Posts: 29
Quote: Would anyone be able to take the bt3 and/or dragon wars source code and create an editor for the pc?

If that is what you want, why don't you use the Bard's Tale Construction Set???
2013-03-10 13:36
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Because there is no btcs for c64, it has to be playable on a standard c64. I have talked to many people who think there is a way to make tools for pc that can save data to a d64 disk image file. :)
2013-03-10 13:39
chatGPZ

Registered: Dec 2001
Posts: 11164
ofcourse there is a way to do that. do detailed specifications of the data formats used come with that sourcecode?
2013-03-10 17:42
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
If they don't, I can ask her to explain each section I'm sure.
2013-03-11 15:46
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Do you think we could use the BTCS on pc to build the game, then figure out a way to write simple conversion scripts to get the data in the correct C64 formats?
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