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Forums > CSDb Entries > Release id #11872 : Rick Dangerous2+7MHS
2006-11-20 19:07
Bamu®
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Registered: May 2005
Posts: 1332
Release id #11872 : Rick Dangerous2+7MHS

I'm wondering if there is a ONE-File version of this amazing game? (of course without the "cut-scenes")
 
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2006-11-29 17:36
Bamu®
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Posts: 1332
Thanks everybody! I will try it today. :))))))

best regards,
2006-11-30 09:42
Bamu®
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Posts: 1332
Hi!

It works, but only with programs that arent't larger than 202 blocks. (If I save with Kernal mode) If larger AR saves the program in two parts. (loader+program)
I'm not yet sure how to merge both files...

http://www.rogepost.com/dn/5v2t

Anyone can help?

2006-11-30 10:55
CenTraX
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Registered: Jan 2002
Posts: 117
Try this: http://www.rogepost.com/dn/qh3d

First level freezed by using AR6/Triad and the Exomizered (rules).

2006-11-30 10:57
Bamu®
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Registered: May 2005
Posts: 1332
Thank you very much!

How can I make single files?
2006-11-30 10:58
CenTraX
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Registered: Jan 2002
Posts: 117
Just run VICEa with inserted AR. THen boot a d64 image with RD. After each level just freeze the emulator "ALT+Z" and then save. Later crunch this long files with Exomizer.

Or just read the better info from 2flower :D
2006-11-30 11:04
Bamu®
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Posts: 1332
Files will be merged automatically with Exomizer?
(I've tried it yesterday, but it produced only corrupted files (loader+data))
2006-11-30 11:09
CenTraX
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Posts: 117
no! AR makes only one biiiig freezed file.
2006-11-30 11:10
Bamu®
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Registered: May 2005
Posts: 1332
Quote: no! AR makes only one biiiig freezed file.

But look at this:

http://www.rogepost.com/dn/5v2t

I used AR6 (by Datel)
2006-11-30 11:13
CenTraX
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Registered: Jan 2002
Posts: 117
Use AR v6/Triad.

Hmm I think the AR always save freeze to one file not two :D Even longer then 202 blocks.
2006-11-30 11:15
Bamu®
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Registered: May 2005
Posts: 1332
Thanks! I will try AR v6/Triad. :)
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