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Lord Crucifier
Registered: Feb 2004 Posts: 47 |
Thoughts on turning charsets into modern fonts
What are your thoughts on an hypothetical automated conversion of C64 1x1 charsets to OTF, TTF or WOFF font files, released as an archive in a similar fashion to SOASC=? |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: Once I have the charset (or a memory dump that contains a charset somewhere), the rest of the font stuff is easy to automate. It's grabbing it from crunched files that worries me. But I suppose an automated emulator trying to run each file on a disk and dumping the memory would be a crude way to get started.
For each d64, for each file, run unp64 by iancoog and scan for fontish-bytes |
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tlr
Registered: Sep 2003 Posts: 1762 |
Nice idea!
Also: +1 for making the c64 binary version available. |
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Oswald
Registered: Apr 2002 Posts: 5076 |
https://codepo8.github.io/logo-o-matic/ |
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Monte Carlos
Registered: Jun 2004 Posts: 355 |
Instead of grabbing all the fonts maybe we could use the fonts directly from the CSDB database |
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Lord Crucifier
Registered: Feb 2004 Posts: 47 |
Are ripped charsets available on CSDb? |
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Shine
Registered: Jul 2012 Posts: 338 |
Quoting Lord CrucifierAre ripped charsets available on CSDb?
Not that i know but you can look here for example:
Font Creation Competition 2013 |
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Compyx
Registered: Jan 2005 Posts: 631 |
I fail to see how converting 1x1 charsets to modern formats would be a good idea. Just look at some websites that use the original chargen (Slarti's is a good example).
On the other hand, collecting fonts *is* a good idea. like the link Oswald posted. which has few multicolor/bitmap fonts.
I suppose a proper database of fonts (1x1 - big) could be done. Personally I'm most interested in the 1x1 and 2x2 fonts of old demos, usually there are no credits for those, so that should prove quite a challenge. |
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Stryyker
Registered: Dec 2001 Posts: 466 |
Useful for diskmag editing. I tried messing around with converting to bitmap fonts a year ago. I could never find good docs for .fon format used by Windows. All my attempts failed to work although I could manage to make .fnt files for Windows and manually load them in to my own code and Windows could draw them. |
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Rastah Bar Account closed
Registered: Oct 2012 Posts: 336 |
http://kofler.dot.at/c64/font_01.html |
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Digger
Registered: Mar 2005 Posts: 423 |
That font there "Alternate Reality Multi" (bottom middle column) looks like the font used in Hein's latest intro Warpzone. Just sayin' :) |
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