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Forums > CSDb Discussions > How to run IDE64 programs in VICE?
2010-04-08 09:42
Mace

Registered: May 2002
Posts: 1799
How to run IDE64 programs in VICE?

In WinVICE, it is possible to attach a *.hdd file in the IDE64 settings menu.
IDE64 files in CSDb come without such a file, so I was wondering how I could start IDE64 stuff in (Win)VICE.
Do I need to put those file in a new *.hdd file and if so, how?

Can't be hard.. right?

[edit]
Oh, hang on... I just found this:
VICE_IDE64_HOWTO
----------------
Revision 2003-01-15

VICE information: http://viceteam.bei.t-online.de/
IDE64 information: http://ide64.come.to/ (http://www.volny.cz/dundera/)
 
How to enable IDE64 controller emulation in VICE
------------------------------------------------
Drive settings -> Disable true drive emulation
Attach a cartridge image -> Attach IDE64 interface image...
=> select IDE64 ROM file  (available from http://ide64.come.to -> IDE64 firmware)
Attach a cartridge image -> Set cartridge as default

In IDE64 Setup (start by pressing  '<-' 'RESTORE'  {'~' 'Pg Up' on US keyboard})
-> standard setup -> Disable Floppy speeder

Load "format" tool (available from http://ide64.come.to -> Download) into VICE
(x64 format4.prg) and follow instruction on the screen
 
The IDE64 harddrive is created in current directory path as file 'ide.hdd'

After the format is finished, the IDE64 harddrive is ready for use.

More information available at http://ide64.come.to/ -> Manual

-----------------------------------
 
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2015-02-17 05:42
Grue

Registered: Dec 2001
Posts: 161
Quote:
There's one important thing. The current emulation does not go beyond 2Gb, so do not use a huge image file.


This is a real pity, please come into 21st century and remove this limitation please!
2015-02-17 21:44
soci

Registered: Sep 2003
Posts: 479
r29352 adds large file support. Works on Linux, possibly on some of the other ports too.
2015-02-18 16:58
Grue

Registered: Dec 2001
Posts: 161
Downloaded latest build marked r29352 from http://vice.pokefinder.org/ and large images wont work on windows it seems :(
'
2015-02-18 17:23
iAN CooG

Registered: May 2002
Posts: 3187
must be built with a compiler that supports fseeko() and ftello(), else normal fseek()/ftell() functions are used as before, leading to the same "problem". In other words, must be built with a 64bit compiler that supports such functions.
2015-02-18 19:32
chatGPZ

Registered: Dec 2001
Posts: 11359
yeah nightlies use mingw32. better find someone to provide 64bit builds =P
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