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Matt
Registered: Apr 2002 Posts: 598 |
hardest game to crack
probably asked a thrillion times before; but what was the hardest, toughest, most difficult game to crack?
just out of curiousity |
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Steppe
Registered: Jan 2002 Posts: 1510 |
There's a nice overview about which copy protections were used by which game here:
http://www.tim-schuermann.de/c64/all/mnibcompat.html |
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Mason
Registered: Dec 2001 Posts: 461 |
V-Max were used on american games like Qix/Taito and Afterburner USA.
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Radar Account closed
Registered: Jul 2003 Posts: 259 |
Quote: @Radar: Wasn't Gravrace TIMEX protected? I think it was.
Could be, I remember that Syndicate cracked the game for us in Dynamix at that time... |
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6r6_Nostalgia Account closed
Registered: Oct 2003 Posts: 14 |
V-max! was mostly used in american published games
(Paperboy, Into the eagles nest, Xevious, Rastan,
Arkanoid 2, Sinbad, Three Stooges springs to mind.)
But a few was also PAL friendly: Defender of the crown, Rocket Ranger, Howard the duck.
Later vmax versions used different track densities (slowed down drive). Track 1,0 (c128 autoboot) and the dir track was possible to read with a standard dir command. But for the rest you would need the to disassemble the drive loader located in the dir track.
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Mason
Registered: Dec 2001 Posts: 461 |
Quote: Correct, but I can't define anybody into anywhere by coming up with stupid lyrics saying '...not which group was lamer than you'.
I tried to make the statement that a good cracker has other point of views compared to a bad cracker. Timex wasn't hard for me at that time, it has been for others. Such a question has been answered by the better crackers and not by those 'I know FCopy-III-Users'.
That's just the point of it. We can pop up Toki, where just a few knew how to handle the cartridge (like Powerplant, Drake & Rockstar). Others just got the already pulled code and made their version out of it. So it wasn't hard for those... It's always a question of the side you look from.
I forgot to tell a funny story about the cart games.
I always said that I never cracked carts, mostly because I didnt had anyone to supply them. But my old supplier and me are having a bet as hes 100% sure I did crack some cart games. He even said I had built a piece of hardware which I could plug into my c64. Do I have to remind I dont remember it at all?
But Radar you were right there wasnt many who couldnt crack the carts.
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Lord Crucifier
Registered: Feb 2004 Posts: 49 |
About cartridge-games: I remember "cracking" the game Klax by pulling out the cartridge with the C64 still on, inserting the Final Cartridge III, do a soft reset and the game would still be intact in the memory. Ha! |
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THE MiNiSTRY Account closed
Registered: Jan 2004 Posts: 1 |
Oh man... That sure wakes some sweet memories. I remember nicking a game from a shop back in '90 and not understanding crap when scanning thru the memory. Don't remember which game it was though, but it sure was wierd... |
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Pol Pot Account closed
Registered: Aug 2002 Posts: 24 |
i remember back in the 80's people bitching long and hard about Karateka and Conan, but that was pretty early on.
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richemp Account closed
Registered: Mar 2004 Posts: 16 |
I remember the Legend of Blacksilver,Snow Strike and Red Storm Rising... these were tough ones! But probably the toughest protection ever is not a game but in a copy program called 21 seconds backup... i had the original and failed doing anything with it! i don't think a cracked version was ever released!
Rich/Empire
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Tristan Account closed
Registered: Jan 2004 Posts: 52 |
Wasnt V-MAX first used in the USA game DECEPTOR??
Alos kinda remember V_MAX coming up in red letters on EPYX
originals. Also made my drive make some warp drive noises.
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