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Forums > CSDb Discussions > hardest game to crack
2004-02-19 02:11
Matt

Registered: Apr 2002
Posts: 598
hardest game to crack

probably asked a thrillion times before; but what was the hardest, toughest, most difficult game to crack?

just out of curiousity
 
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2004-02-20 13:31
Steppe

Registered: Jan 2002
Posts: 1510
There's a nice overview about which copy protections were used by which game here:
http://www.tim-schuermann.de/c64/all/mnibcompat.html
2004-02-20 14:28
Mason

Registered: Dec 2001
Posts: 461
V-Max were used on american games like Qix/Taito and Afterburner USA.
2004-02-20 17:12
Radar
Account closed

Registered: Jul 2003
Posts: 259
Quote: @Radar: Wasn't Gravrace TIMEX protected? I think it was.

Could be, I remember that Syndicate cracked the game for us in Dynamix at that time...
2004-02-21 02:20
6r6_Nostalgia
Account closed

Registered: Oct 2003
Posts: 14
V-max! was mostly used in american published games
(Paperboy, Into the eagles nest, Xevious, Rastan,
Arkanoid 2, Sinbad, Three Stooges springs to mind.)
But a few was also PAL friendly: Defender of the crown, Rocket Ranger, Howard the duck.

Later vmax versions used different track densities (slowed down drive). Track 1,0 (c128 autoboot) and the dir track was possible to read with a standard dir command. But for the rest you would need the to disassemble the drive loader located in the dir track.

2004-02-21 05:29
Mason

Registered: Dec 2001
Posts: 461
Quote: Correct, but I can't define anybody into anywhere by coming up with stupid lyrics saying '...not which group was lamer than you'.

I tried to make the statement that a good cracker has other point of views compared to a bad cracker. Timex wasn't hard for me at that time, it has been for others. Such a question has been answered by the better crackers and not by those 'I know FCopy-III-Users'.

That's just the point of it. We can pop up Toki, where just a few knew how to handle the cartridge (like Powerplant, Drake & Rockstar). Others just got the already pulled code and made their version out of it. So it wasn't hard for those... It's always a question of the side you look from.


I forgot to tell a funny story about the cart games.

I always said that I never cracked carts, mostly because I didnt had anyone to supply them. But my old supplier and me are having a bet as hes 100% sure I did crack some cart games. He even said I had built a piece of hardware which I could plug into my c64. Do I have to remind I dont remember it at all?

But Radar you were right there wasnt many who couldnt crack the carts.
2004-03-02 13:22
Lord Crucifier

Registered: Feb 2004
Posts: 49
About cartridge-games: I remember "cracking" the game Klax by pulling out the cartridge with the C64 still on, inserting the Final Cartridge III, do a soft reset and the game would still be intact in the memory. Ha!
2004-03-02 15:42
THE MiNiSTRY
Account closed

Registered: Jan 2004
Posts: 1
Oh man... That sure wakes some sweet memories. I remember nicking a game from a shop back in '90 and not understanding crap when scanning thru the memory. Don't remember which game it was though, but it sure was wierd...
2004-03-07 20:26
Pol Pot
Account closed

Registered: Aug 2002
Posts: 24
i remember back in the 80's people bitching long and hard about Karateka and Conan, but that was pretty early on.
2004-03-23 12:35
richemp
Account closed

Registered: Mar 2004
Posts: 16
I remember the Legend of Blacksilver,Snow Strike and Red Storm Rising... these were tough ones! But probably the toughest protection ever is not a game but in a copy program called 21 seconds backup... i had the original and failed doing anything with it! i don't think a cracked version was ever released!

Rich/Empire
2004-03-23 23:29
Tristan
Account closed

Registered: Jan 2004
Posts: 52
Wasnt V-MAX first used in the USA game DECEPTOR??
Alos kinda remember V_MAX coming up in red letters on EPYX
originals. Also made my drive make some warp drive noises.
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