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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
Demo effect sequencing
How does everyone script their effects these days? (e.g., if you're calling effect1 for 100 frames, then the init for effect2, then effect2 for the next 240 frames etc)
Ad hoc timers and flags, or some kind of scripting language compiled to an include, or? |
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Bitbreaker
Registered: Oct 2002 Posts: 508 |
groepaz: Nope, it uses a global frame counter + a small script that calls all the parts and waits ofr timing marks. In fact the music was synched to the demo, Fanta loves to have pain in the arse, and also he deserved it :-P Of course we threw over all timing marks just a few days before X :-P The only part synching to the music is the turn disc part and it also manipulates the pattern sequence when done. |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
i remember someone telling me otherwise :) (you seriously synced those bending vector dots manually? what a waste of time =D) |
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Bitbreaker
Registered: Oct 2002 Posts: 508 |
Don't listen to drunk Oxyronmembers! :-) Musicians are lazy bums anyway, it is good to offload the work to them :-) |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
true =) |
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CreaMD
Registered: Dec 2001 Posts: 3058 |
Bitbreaker, Groepaz:
In other words. Yes, it's much better to have musicians synchronise your lamzor effects. coz musicians feel rythm and have sense for drama*, unlike coders!
*some coders are drama queens, but that's not exactly the same. |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
that would mean they actually do anything when being told so...... =P |
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Hein
Registered: Apr 2004 Posts: 954 |
If you suck their dicks and let them cum in your mouth, sure |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
wat? |
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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
Well that escalated quickly O_o |
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Hein
Registered: Apr 2004 Posts: 954 |
that ejaculated quickly indeed. A bit of synergy does wonders. |
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