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Forums > C64 Composing > SID Factory II
2020-06-05 15:41
JCH

Registered: Aug 2008
Posts: 200
SID Factory II

Laxity and I have decided to go BETA with SID Factory II to let all curious SID composers also have a go at this cross-platform SID editor.

We have a Facebook group that you are welcome to join. There's also a nifty user manual there. If you're not on Facebook, this thread should serve as another place where we can share questions, ideas, music, bugs, new builds, additional files, etc.

Please note that although SID Factory II is quite stable and more than capable of editing SID tunes at this point, it is still missing a few essential things such as e.g. sub tunes. We have a solid ToDo and will post new builds here as they become available.

The first official BETA build: SIDFactoryII_20200604.zip
 
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2020-06-08 13:02
Digger

Registered: Mar 2005
Posts: 437
btw. These driver test tunes are awesome, shows Laxity's versatility as a composer! <3
2020-06-08 13:07
chatGPZ

Registered: Dec 2001
Posts: 11386
If only you had released 4 weeks ago when my vacation time started =P
2020-06-08 15:03
JCH

Registered: Aug 2008
Posts: 200
Yes, his demo tunes are truly amazing.
2020-06-10 23:40
JCH

Registered: Aug 2008
Posts: 200
The second BETA build is now available. It also contains an updated version of the user manual.

List of changes in this build:

- Ctrl+P toggles follow-play on or off
- Keypad + and Keypad - can now be used to select the instrument
- Ctrl+Keypad + and Ctrl+Keypad - can now be used to select the command
- After having played a note with Shift held down, Ctrl+Space in tables will repeat it with the selected command also applied
- Ctrl+I in a sequence now inserts the currently selected instrument
- Ctrl+O in a sequence now inserts the currently selected command
- You can now also use Enter (or left-click) on a row in bookmarks to jump to that spot in the song
- You can now also use Ctrl+Enter (or double-click) on a row in bookmarks to jump to that spot in the song and play from it
- Reversed the direction of the CPU usage graph in the Ctrl+D debug screen (also called the Flight Recorder)
- The current song name is now shown in the windows caption
- SF2 files in File Explorer can now be associated with the editor

Download it here: SIDFactoryII_Win32_20200610.zip
2020-07-03 15:16
JCH

Registered: Aug 2008
Posts: 200
I've written a command-line tool for SID Factory II that can convert 4-channel MOD files to SF2 source tunes.

Download it here: SF2Converter_20200703.zip

Read the text file in the archive for more information.
2020-07-03 16:52
GH

Registered: Sep 2014
Posts: 77
Ah that's a great tool ineed.
I personally would prefer a XM2SFII This would be the gamechanger imo
Just 3 tracks, Instrument number,note and duration or maybe === note.
This because the mod "reach" c4-b6 can be very tedious at times to get your midi in.
At the moment I convert from MID2XM -) XM2GT2

But if you have old mods laying around it's perfect :D
2020-07-04 13:02
Laxity

Registered: Aug 2005
Posts: 459
MIDI2SF2, would also be nice... Jens? Haha. ;)
2020-07-04 13:13
JCH

Registered: Aug 2008
Posts: 200
Give me 5 minutes
2020-07-04 14:02
GH

Registered: Sep 2014
Posts: 77
:D

@JCH: And while you at it make SidFactoryII
DAW version as well ;)

Nah, I red you were looking into GT2SF... if this succeeds
my first question is answered and my workflow makes even more sense :D
2020-07-05 09:33
Shogoon

Registered: Jul 2007
Posts: 18
Quote: MIDI2SF2, would also be nice... Jens? Haha. ;)

Omg, it would be golden feature:)
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