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Style
Registered: Jun 2004 Posts: 498 |
Did anyone make much money writing c64 games?
and if so, what sort of money are we talking?
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... 26 posts hidden. Click here to view all posts.... |
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T.M.R Account closed
Registered: Dec 2001 Posts: 749 |
Quote: Quote:It helps that they were not only programmers but also the owner of the company.
that pretty much sums it up. the creators of any games hardly made (or make) "big" money ever - the company does.
Well, the Darlings (hehehe... i'm very childish =-) must have made a fair bit of money writing games since their ACE and Mastertronic titles were one of the main sources of funding that they used to start Codemasters.
Some of the earliest game coders got nice pay cheques from the job, the numbers thrown around in Hackers by Steven Levy suggests that poeple like Warren Schwader and John Harris were on pretty good royalties from their work i'd say? |
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chatGPZ
Registered: Dec 2001 Posts: 11360 |
yes, back in the days (ie early/mid 80s) it might have been possible... later, not so much :) |
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hollowman
Registered: Dec 2001 Posts: 474 |
There was an interview in soft 3/87 with Per Madsen who programmed special agent and nemesis. I dont know how much is accurate and how much is boasting, but atleast it was filled with figures.
Per Madsen who at the time of the interview was 20 years old had earned 300.000kr in one year on those two games, he had gotten a guaranteed sum of 20.000kr plus another 70 pence or 7kr for each sold game from Hewson. He had programmed the games in his spare time with assistance from Bo Möller-Nielsen who was 18 back then. He also mentions Johannes Bjerregaard and Søren Grønbæk who he was working with.
And speaking of the codemasters, http://www.olivertwins.com/ is quite a fun read |
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Soren
Registered: Dec 2001 Posts: 547 |
I made 800-900 danish crowns on the music+sound effects I did for a lowbudget game called "Complex". However, I told the makers of the game that I didn't want any money, as the music was pretty crappy. Ofcourse composing music isn't writing games.. but still. ;-) |
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
I made a lot of Money as i coded Katakis :-)
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chatGPZ
Registered: Dec 2001 Posts: 11360 |
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Burglar
Registered: Dec 2004 Posts: 1089 |
Quote: I made 800-900 danish crowns on the music+sound effects I did for a lowbudget game called "Complex". However, I told the makers of the game that I didn't want any money, as the music was pretty crappy. Ofcourse composing music isn't writing games.. but still. ;-)
ah Complex +4 ;) |
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Turtle Account closed
Registered: Jan 2002 Posts: 70 |
iirc, ther was an article in a german mag (telematch/computer praxis, 11/84) about ECA and their 'noble art of programming' in which Michael Abbot was pictured as becoming a millionair for developing hart hat mack etc.
Never believed it, though.
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Tim Account closed
Registered: Mar 2002 Posts: 467 |
I have always wondered the same about c64 based papermagazines in their prime days.
Anyone know more about the people behind those? |
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Skylab
Registered: Dec 2005 Posts: 183 |
There are still so many secrets... But not all of them will be published... |
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