| |
tatqoo^tqa Account closed
Registered: May 2005 Posts: 4 |
Goat tracker sample files.
Hi.
First let me apologize for posting a question that probably has been answered on this forum.
I would like to try Goat Tracker but i need more example tunes.
Can somebody point me to some resources ?
You should know, that i am totally c-64 newbie. I am an Atari 8-bit musician , you can find my tunes (mostly covers) in Rater Music Tracker package.
So, any nice guys to help with sample tracks and maybe even some other c-64 music resources ? (e.g. theory).
Thanks in advance.
tatqoo |
|
... 37 posts hidden. Click here to view all posts.... |
| |
Hein
Registered: Apr 2004 Posts: 965 |
erm.. nope.. The echos that I used before were done by setting volume manually. This is alot easier, but unfortunately there's no vibration possible this way..
|
| |
Turtle
Registered: Jan 2002 Posts: 70 |
Hein, can you tell how you would have implemented echoes in GT by modifying the volume manually? It's always interresting which way several people do go to achieve almost equal effects.
BTW: I'll try to put some of my GT-songs online tonight. At least those listed on CSDb. |
| |
Hein
Registered: Apr 2004 Posts: 965 |
You can use the 6 command to change the adSR (thats what I meant when writing volume):
c-3 1 638
1 = instrument
6 = set adSR command
3 = new Sustain
8 = new Release
a filter can also be helpful for a nice reverb, making the sound deeper (and an extra ringmodulation gives a metallic reverb).
Or use hardrestart off, like I used in Squirting Squid, which should give the 2nd echo instrument an initial volume of the first key instrument, with a slow attack for 2nd instrument, the echo should be smooth. (Best echos are ofcourse 2 tracked echos) |
| |
gegegege gugugugu
Registered: Jul 2002 Posts: 469 |
> You can use the 6 command to change the adSR
Be careful tho'. Using that command is dangerous, 'coz it sometimes results in very loud, unpleasant note attacks. (Dunno why. Player bug? Me too stupid to understand the SID behaviour? Emulation sucks?) |
| |
Turtle
Registered: Jan 2002 Posts: 70 |
Yep, I experienced the same effect as Randall by using the 6 cmd. Hein, using filter and/or ringmodulation sounds interesting. I have to try it out immediately. |
| |
Hein
Registered: Apr 2004 Posts: 965 |
Quote: > You can use the 6 command to change the adSR
Be careful tho'. Using that command is dangerous, 'coz it sometimes results in very loud, unpleasant note attacks. (Dunno why. Player bug? Me too stupid to understand the SID behaviour? Emulation sucks?)
yes, noticed it too. If Decay is set, the 6 command wont have much effect, tough.
Dunno why the tick remains with very low Sustain values, but without headphone it dont matter, only when listening to a tune with headphone it may be noticable.
Ow, and a Release value of 0 can also cause a tick. Dont know why, but a value of 1 or higher should solve it. |
| |
Bamu® Account closed
Registered: May 2005 Posts: 1332 |
When I use echos..., then I made Instruments
whitch use this wavetable or similar
ADSR: 009C
Wavetable:
11 80
41 00
FF 00
Its important that "AD" are zero.
Now, when you use a 6xy-cmd you can make
echos without ugly "noise" before note starts
I never testet this "trick" on a real machine,
but I think there shouldn't be any problems
@ Randall:
Yes, Emulation sucks!!!! You never can be sure
how it will sound on real SID :(
I spend more time to analyze my tunes,
if they would be playable on the real thing,
then composing...
@ Hein:
How long do you take for one of your cool songs? |
| |
Turtle
Registered: Jan 2002 Posts: 70 |
You can find my GT-files at http://www.getsepsis.de/downloads/gt_pack.zip.
But some should be opened in earlier versions of GT (pre 1.5 I think). |
| |
Hein
Registered: Apr 2004 Posts: 965 |
@Nata: depends on the complexity of the composition and the complexity of the sounds. Composing usually takes about 1 to 3 evenings, but the finetuning can take a lot longer. (Some tunes never become the way I wish, so no matter how much finetuning, it remains crap, and its especially demotivating when creating a 6581 tune, hearing it on 8580, thinking that I have to make a compromise, which is unsettling after many bitchanges to get the sound I wish. ;)) So, big respect to the old and new masters who mainly work on their composition, and have a good palet of instruments that sound good on all sid chips.
@Turtle: Goody, nice of you to share your tunes. |
| |
gegegege gugugugu
Registered: Jul 2002 Posts: 469 |
> Yes, Emulation sucks!!!! You never can be sure
> how it will sound on real SID :(
Well, and exaggeration could be bad for your health. :) As long as you're not using twisted tricks (not my case lately, I'm afraid) and stick to 8580 (which is emulated way better than 6581), latest emulation engines should suffice.
But of course, a real machine for testing purposes is always _very_ welcome. |
Previous - 1 | 2 | 3 | 4 | 5 - Next |