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Forums > C64 Composing > Goat tracker sample files.
2005-05-28 20:26
tatqoo^tqa
Account closed

Registered: May 2005
Posts: 4
Goat tracker sample files.

Hi.

First let me apologize for posting a question that probably has been answered on this forum.

I would like to try Goat Tracker but i need more example tunes.

Can somebody point me to some resources ?

You should know, that i am totally c-64 newbie. I am an Atari 8-bit musician , you can find my tunes (mostly covers) in Rater Music Tracker package.

So, any nice guys to help with sample tracks and maybe even some other c-64 music resources ? (e.g. theory).

Thanks in advance.

tatqoo
 
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2005-05-31 21:05
Hein

Registered: Apr 2004
Posts: 965
erm.. nope.. The echos that I used before were done by setting volume manually. This is alot easier, but unfortunately there's no vibration possible this way..

2005-06-01 06:40
Turtle

Registered: Jan 2002
Posts: 70
Hein, can you tell how you would have implemented echoes in GT by modifying the volume manually? It's always interresting which way several people do go to achieve almost equal effects.

BTW: I'll try to put some of my GT-songs online tonight. At least those listed on CSDb.
2005-06-01 08:17
Hein

Registered: Apr 2004
Posts: 965
You can use the 6 command to change the adSR (thats what I meant when writing volume):

c-3 1 638

1 = instrument
6 = set adSR command
3 = new Sustain
8 = new Release

a filter can also be helpful for a nice reverb, making the sound deeper (and an extra ringmodulation gives a metallic reverb).

Or use hardrestart off, like I used in Squirting Squid, which should give the 2nd echo instrument an initial volume of the first key instrument, with a slow attack for 2nd instrument, the echo should be smooth. (Best echos are ofcourse 2 tracked echos)
2005-06-01 11:54
gegegege gugugugu

Registered: Jul 2002
Posts: 469
> You can use the 6 command to change the adSR

Be careful tho'. Using that command is dangerous, 'coz it sometimes results in very loud, unpleasant note attacks. (Dunno why. Player bug? Me too stupid to understand the SID behaviour? Emulation sucks?)
2005-06-01 12:09
Turtle

Registered: Jan 2002
Posts: 70
Yep, I experienced the same effect as Randall by using the 6 cmd. Hein, using filter and/or ringmodulation sounds interesting. I have to try it out immediately.
2005-06-01 13:59
Hein

Registered: Apr 2004
Posts: 965
Quote: > You can use the 6 command to change the adSR

Be careful tho'. Using that command is dangerous, 'coz it sometimes results in very loud, unpleasant note attacks. (Dunno why. Player bug? Me too stupid to understand the SID behaviour? Emulation sucks?)


yes, noticed it too. If Decay is set, the 6 command wont have much effect, tough.

Dunno why the tick remains with very low Sustain values, but without headphone it dont matter, only when listening to a tune with headphone it may be noticable.

Ow, and a Release value of 0 can also cause a tick. Dont know why, but a value of 1 or higher should solve it.
2005-06-01 17:56
Bamu®
Account closed

Registered: May 2005
Posts: 1332
When I use echos..., then I made Instruments
whitch use this wavetable or similar

ADSR: 009C
Wavetable:

11 80
41 00
FF 00

Its important that "AD" are zero.
Now, when you use a 6xy-cmd you can make
echos without ugly "noise" before note starts
I never testet this "trick" on a real machine,
but I think there shouldn't be any problems

@ Randall:
Yes, Emulation sucks!!!! You never can be sure
how it will sound on real SID :(
I spend more time to analyze my tunes,
if they would be playable on the real thing,
then composing...

@ Hein:
How long do you take for one of your cool songs?
2005-06-01 17:59
Turtle

Registered: Jan 2002
Posts: 70
You can find my GT-files at http://www.getsepsis.de/downloads/gt_pack.zip.

But some should be opened in earlier versions of GT (pre 1.5 I think).
2005-06-01 22:13
Hein

Registered: Apr 2004
Posts: 965
@Nata: depends on the complexity of the composition and the complexity of the sounds. Composing usually takes about 1 to 3 evenings, but the finetuning can take a lot longer. (Some tunes never become the way I wish, so no matter how much finetuning, it remains crap, and its especially demotivating when creating a 6581 tune, hearing it on 8580, thinking that I have to make a compromise, which is unsettling after many bitchanges to get the sound I wish. ;)) So, big respect to the old and new masters who mainly work on their composition, and have a good palet of instruments that sound good on all sid chips.

@Turtle: Goody, nice of you to share your tunes.
2005-06-02 11:36
gegegege gugugugu

Registered: Jul 2002
Posts: 469
> Yes, Emulation sucks!!!! You never can be sure
> how it will sound on real SID :(

Well, and exaggeration could be bad for your health. :) As long as you're not using twisted tricks (not my case lately, I'm afraid) and stick to 8580 (which is emulated way better than 6581), latest emulation engines should suffice.
But of course, a real machine for testing purposes is always _very_ welcome.
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