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Shake
Posts: 133 |
ifli painters
Hi, I'm trying to explore the world of ifli. I'm used to drawing MC pics with a mouse in Interpaint.
Any program you can advise? Found some myself, but no mouse unfortunately. Drawing on pc is an option + converting it, guess you need a custom pallete for that... But prefered is a good tool on c64 if possible. |
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Deev
Registered: Feb 2002 Posts: 206 |
You basically have a choice of Funpant or Gunpaint, neither of which support a mouse unfortunately. Personally I use Funpaint, though I've never really taken the time to get used to Gunpaint, which I know a lot of other people seem to like.
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Cruzer
Registered: Dec 2001 Posts: 1048 |
Has Gunpaint got lightgun support? Just curious since the name suggests it. |
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hollowman
Registered: Dec 2001 Posts: 474 |
funpaint isnt that fun, despite that the name suggests it.
atleast not when you've been saving your picture in packed
format for a while, and realize that its been corrupted
all along.
i think gunpaint is less buggy, but you need a bunch of
empty disks handy, since it saves unpacked, you can save
to 1581 if you have one, but cant load from it. |
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_V_ Account closed
Registered: Jan 2002 Posts: 124 |
I agree with Hollowman over the entire line. Gunpaint's more stable, and nothing's as much fun as experiencing a corrupted picture on Funpaint. Save lots! |
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Oswald
Registered: Apr 2002 Posts: 5086 |
if I were a graphician, Id paint most of the picture on pc, then convert and retouch it. Much more easyer to make outlines and fills, than doing pixel by pixel painting. |
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drake Account closed
Registered: Dec 2002 Posts: 207 |
funpaint suxx. when painting the first time with that tool and saved my picture to disc and reload the picture i got crazy coz everytime there were pixels falling away and i couldn't fill them up again.. strange bugs. maybe anyone can fix that. coz it was an easy-to-paint-tool |
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Shake
Posts: 133 |
Oswald, that's going to be the alternative (or crossdevelopment tool, if there is one). Mouse is a must for me. I think experiencing with the flicker free colour combinations will be the challenge.
Maybe there are tutorials or diskmag articles written by exerienced graphicians anyone knows of.. For the rest i'll try to figure out Funpaint/Gunpaint colour usage
thanks all for the answers
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Oswald
Registered: Apr 2002 Posts: 5086 |
shake: I think there are no tutorials/articles of this out there. Pixeling must be learned the hard way. I dont think an article telling you put this color pixel beside this color pixel would help. Flickerfree color combos mustnt be hard to find.
read this article:
http://www.pepto.de/projects/colorvic/
its not only extremely interesting, but also offers tables, so you can see what colors has the same luminance levels, using colors with same luminance should flicker the least.
There's also another very interesting way of mixing colors:
mixing colors in alternating horizontal lines can blend to a totally new color, but only on real monitors/tvs. Tho maybe even vice's PAL emulation is aware of this effect, I dont know.
maybe you should try out drazlace, offers the same resolution as ifli, just with the color restrictions of a koala pic. IMHO lots of ifli could be done in drazlace too. |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
@Oswald: yes, vice' pal emulation is aware of that :) |
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Deev
Registered: Feb 2002 Posts: 206 |
Quote: Oswald, that's going to be the alternative (or crossdevelopment tool, if there is one). Mouse is a must for me. I think experiencing with the flicker free colour combinations will be the challenge.
Maybe there are tutorials or diskmag articles written by exerienced graphicians anyone knows of.. For the rest i'll try to figure out Funpaint/Gunpaint colour usage
thanks all for the answers
you can pixel IFLI graphics in virtually any PC graphics package, just use pepto's palette and away you go! Konv will then do the conversion back to C64 format where you can touch up any problem areas, though due to the relatively few restrictions to IFLI, it generally requires very little extra work. Flickering usually isn't much of a problem, it's pretty obvious when there's a big difference between the brightness of 2 colours that it'll flicker like hell, so just be sure to anti-aliase these areas and you'll be fine.
If you need any specific advice on this, drop me a line.
Working on the PC makes life a hell of a lot easier, I'd do everything this way except there's a lot of people who don't consider it fair competing in compos against people who pixelled completely on a C64. So long as you're still setting the pixels by hand and not letting a conversion program do it for you, as far as I'm concerned that's ok. I certainly believe that PC tools wouldn't improve the quality of my own work, they just make the creation process a hell of a lot less torturous :)
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