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Forums > C64 Productions > Deus Ex Machina >> Edge of Disgrace
2008-11-12 01:25
Codey

Registered: Oct 2005
Posts: 79
Deus Ex Machina >> Edge of Disgrace

deus ex machina was more impressive and had more of an impact in 2000 than EoD did this year. i firmly believe a production should be judged against the era it was released. don't make me revisit the whole wonderland and larch series for greatest demo of all time. no disrespect to EoD or pearls for pigs. both excellent productions, but getting way too many votes compared to earlier productions.
2008-11-12 02:26
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
I never saw whats special about Deus Ex.. to me Dutch Breeze is much better.
2008-11-12 06:31
Jazzcat

Registered: Feb 2002
Posts: 1044
I enjoyed Seal of Focalor and Dutch Breeze more, because it was a big impact for me compared to other releases at THAT time.

EoD is incredible and so is DEM.

Think Twice was great too :)
2008-11-12 09:07
Cruzer

Registered: Dec 2001
Posts: 1048
I enjoyed Mixer/Upfront more
2008-11-12 09:32
TPM

Registered: Jan 2004
Posts: 110
During my active days the following demos totally blasted me away:

1988: New Limits by TST
The whole border scroller together with the music thrilled me alot at that time. It still does, maybe because of the nostalgia.

1989: Dignified by Density (design & idea)
I had deep respect for those guys, because of the creativity of high quality. Thanks to their hospitality at home and several meetings (e.g. Oosterhout) i learned alot from them. Dignified was a result of joined creativity by Prime and Cool Crew.

1989: So-phisticated III by Black Mail (FLI)
What the fuck?! FLI!

1991: Dutch Breeze by Black Mail (code, design, idea)
Hein showed me some previews and screens long time before the demo was released. I couldn't imagine the FLI-font would be used for real some day haha! It was worth waiting for it and at last.. there it was, at the Silicon compo, which i remember like it was yesterday.

1996: Krestology by Crest (code)
A new era began. Code-p0rn to the top!

After that, it's difficult for me to judge the demos like in my active days. Pearls for Pigs, Deus Ex Machina, Edge of Disgrace, all superb demos!
2008-11-12 09:41
Shadow
Account closed

Registered: Apr 2002
Posts: 355
It seems to me that what is considered 'impact demos' really differs from person to person.

One demo that had a huge impact on me was 'Eldorado/Origo'! Never before had I seen a C64 produce such an abundance of colors!

'Dutch Breeze' however failed to make any big impact on me back in the day.

Moving forward in time I'd also give a mention to 'Mathematica/Reflex'.

'Deus Ex Machina' also did have a certain wow-feeling when that first intelace picture with the sea extending into the sideborder.

2008-11-12 09:56
Sander

Registered: Jan 2002
Posts: 493
Obviously without Dutch Breeze there wouldn't have been a Deus Ex Machina and no Eod etc etc..

Like Mr Mouse (what's in a name!) wisely said in another thread:
What it comes down to is that Booze would not have been able to come up with these ideas if other demos and people (including their own efforts) had not preceded them, if it had not been more than 20 years since the day the first demos were created. In that respect, EoD is in a way a collective scene-effort that builds on the knowledge and experience of the community.

Had EoD been released back then on the same day as Dutch Breeze (or Deus Ex as some seem to get high on), it would probably without doubt have won the compo.

But it wasn't, because what we know now we didn't know then.


And for that i think we gotto think in terms of most influential demo. There's no way denying Crest was highly influenced by Dutch Breeze. To make it more obvious, just think of all the references they used. Therefore I hate seeing Dutch Breeze dissapear from the top 10 demo chart, it's just not right.

And personally i don't think it's the mainstream demos having most influence on the demoscene the last decade. There's been an obvious shift in type of demos... Definately not influenced by the top mainstream demos (which Deus Ex Machina, EoD etc all are in my eyes). Like in most creative industries, it's the 'underground punks' bringing in the fresh vibes, and the mainstream will adapt to it once it's proven to be liked.
2008-11-12 10:28
Scout

Registered: Dec 2002
Posts: 1570
Quote:
Therefore I hate seeing Dutch Breeze dissapear from the top 10 demo chart, it's just not right.


It's on the 11th place now which is another depth for csdb and another proof this whole voting system here is a cancroid infested fuck-up sucks
2008-11-12 10:50
Cruzer

Registered: Dec 2001
Posts: 1048
Quote:
It's on the 11th place now which is another depth for csdb and another proof this whole voting system here is a cancroid infested fuck-up sucks

That should be more than enough. Slideshows shouldn't be in the demo top 10.
2008-11-12 10:51
Shadow
Account closed

Registered: Apr 2002
Posts: 355
It might be a bit off-topic to turn this into a discussion about Dutch Breeze, but I have to ask - exactly what did that demo bring to the table that make people regard it as one of the most influential demos of all time?

* Some nice pictures yes, but no new graphics mode introduced or any other technical invention.
* FLI scroller - had been done before. Might be the biggest one at that date, but still far from revolutionary.
* Game-like intro with scrolling and animated dragon. Sure, not the typical demo stuff, but surely similar stuff had been done before.

So I am guessing that is no specific thing, but instead for some the sum of the parts added up to something great.
Guess I'm just not one of those.
2008-11-12 11:22
Sander

Registered: Jan 2002
Posts: 493
@Shadow: New standards in music, graphics and a design driven demo. It took the scene years to come close to this combined high quality standards of disciplines. And it probably had somewhat the same impact as EoD might have had on the X, the reactions were very similar.

I challenge you to do a similar list of things for EoD, which were more groundbreaking, compared to DB. For example, personally i cannot think of 'non typical demostuff' in EoD. In terms of being revolutionary.

@Cruzer, Argh! ;)

Anyway, EoD is the summary of perfection build on the heritage of the scene. I have great respect for all producers involved. I dislike having to drag this awesome piece into a non-discussion. Let it be clear that i'm not trying to drag it down, for it's too awesome :)

I rather let the wares speak :)
 
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