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Forums > C64 Coding > Any not allowed chars for directory (art)/directory listing?
2018-01-04 20:52
Dano

Registered: Jul 2004
Posts: 234
Any not allowed chars for directory (art)/directory listing?

Maybe i was too blind, but i could not find a resource of allowed or not allowed chars with directory listings.

I am currently working a some better screen fader. For that i would need some free chars in the rom font (copied to ram), that i could overwrite with own content. Or are all (petscii) chars allowed?
2018-01-04 20:54
chatGPZ

Registered: Dec 2001
Posts: 11386
not sure what the question is... chars that can occur when listing a directory? then the answer is: any that can occur in a basic program. that pretty much means: all
2018-01-04 21:08
Dano

Registered: Jul 2004
Posts: 234
Yes that was the question.

Yet weren't there some chars which cause a special behaviour? I guess some used in the dirart compo for changing colors or altering the output could be sort of misused?

Is there any reference on those special chars and what they produce?
2018-01-05 00:54
Ninja

Registered: Jan 2002
Posts: 411
You mean something like this?

http://unusedino.de/ec64/technical/aay/c64/chrstabu.htm
2018-01-05 01:25
chatGPZ

Registered: Dec 2001
Posts: 11386
thing is, with some trickery (eg inserting shifted space into the filename)you can make control chars - like revers on - which then allows to admit all (not sure, but that would be my guess) the chars that cant be used in normal filenames. the real question is what exactly you want to do, what kind of "not quite exactly like BASIC LIST output" is acceptable, and how you want to deal with control chars that you cant display as control chars (think CLRSCR)
2018-01-05 16:09
Dano

Registered: Jul 2004
Posts: 234
it's not about altering a directory listing but clearing the screen nicely without the chars on the screen changing their content.

i made it work with pure petscii but i will give it a go with some dithered chars. let's see what will look nicer. :)

just need some 8 chars usually not used/displayed on screen before running a demo.
2018-01-05 16:52
chatGPZ

Registered: Dec 2001
Posts: 11386
that sounds like flawed thinking. obviously when you are doing a "fade from BASIC screen" effect *any* char can be there, regardless what kind of chars are allowed in a directory listing.
2018-01-06 01:40
Tao

Registered: Aug 2002
Posts: 115
If you're making a full disk demo you can just make the dirart yourself, and thus avoid the issue of having to worry about finding a subset--you just decide on a subset of your own :P
2018-01-06 01:43
Compyx

Registered: Jan 2005
Posts: 631
Quoting dano
clearing the screen nicely without the chars on the screen changing their content


That would be quite a trick. If only...
2018-01-06 08:00
ChristopherJam

Registered: Aug 2004
Posts: 1409
Quote: that sounds like flawed thinking. obviously when you are doing a "fade from BASIC screen" effect *any* char can be there, regardless what kind of chars are allowed in a directory listing.

Clearly the thing to do is to analyse the screen at runtime, counting the number of occurrences of each char and using the eight that appear least often :D

Alternately, replace any commas onscreen with full stops, and any semicolons with colons, same for reverses of both - that gives you four free. Then there are the two spare spaces at 96 and 224, thats two more. Oh, and turn zeros into capital Os. Done :D
2018-01-06 09:13
soci

Registered: Sep 2003
Posts: 480
Use this replacement table for uppercase:
67 -> 64
93 -> 66
96 -> 32
106 -> 103
116 -> 101
195 -> 192
221 -> 194
224 -> 160
234 -> 231
244 -> 229

And this for lower case:
96 -> 32
106 -> 103
116 -> 101
222 -> 102
224 -> 160
230 -> 94
234 -> 231
244 -> 229

Therefore you can always get at least 8 chars to play with without changing the displayed content.
 
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