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Trifox Account closed
Registered: Mar 2006 Posts: 108 |
other platform sid relocate tool ?
hi all,
now i want to move my sid files in memory, to make some space for gfx, what is the EASIEST way to relocate a sid ? |
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fade Account closed
Registered: Mar 2002 Posts: 290 |
i'm guessing the T command in action replay? :) |
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null Account closed
Registered: Jun 2006 Posts: 645 |
Ask the original composer...
Or, (the way I did it, after recomendations...)
relocate the program itself =)
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Knoeki/DigitalSoundsSystem/SwappersWithAttitude |
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Platoon Account closed
Registered: Mar 2004 Posts: 40 |
this is probally the hardest way .....
rewrite the whole player routine for the new address..
(i atleast did this one or twice back in the old days!)
it seemed like musicians always liked to put their music at $1000 :P |
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Mason
Registered: Dec 2001 Posts: 461 |
Ofcourse they put it in $1000. The favorite place for the crackers to use for music in the intros and those intros were a good marketing place |
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Scout
Registered: Dec 2002 Posts: 1570 |
Quote: Ofcourse they put it in $1000. The favorite place for the crackers to use for music in the intros and those intros were a good marketing place
Memoryaddresses between $1000-$1fff (and $9000-$9fff) are not accessible by the VIC.
The perfect spot for musicdata. That's why it's so popular.
To get on-topic again; back in the days we did it by hand.
Finding the memorypointers might be a pain but it's nice excersise :) |
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Yodelking
Registered: Apr 2002 Posts: 189 |
Trifox, there are tools to relocate some of the players out there, but I don't think there's any "other platform tools" doing it. Which player is it?
Otherwise doing it manually is the best choice. (I hope it's not a lot of tunes...) :) |
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Ninja
Registered: Jan 2002 Posts: 411 |
Try Implayers Relocator V3.01; that helped me occasionally. Be sure to read the goof-entry! |
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Trifox Account closed
Registered: Mar 2006 Posts: 108 |
"!Memoryaddresses between $1000-$1fff (and $9000-$9fff) are not accessible by the VIC.
The perfect spot for musicdata. That's why it's so popular."
too bad, i have a 6k sid tune ;) e.g. 4 sid tunes in one ... ;)
i mean, what is so hard about relocating ? there are some c64 prgs which do that, why isnt there a tool for other platforms ?
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Scout
Registered: Dec 2002 Posts: 1570 |
Quote:i mean, what is so hard about relocating ?
Addresspointers.
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tlr
Registered: Sep 2003 Posts: 1790 |
It's not hard per se, but it's difficult to make a generic program that relocates _any_ tune.
The tool usually needs to be adapted to each player it supports.
You are right in that it is probably easier to implement a relocator on a modern platform though.
I guess nobody needed this.
Use vice if you need. You usually relocate once and that's it. |
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