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Forums > C64 Coding > Demo records and world firsts
2007-08-24 14:57
Frantic

Registered: Mar 2003
Posts: 1648
Demo records and world firsts

Hello!

From time to time discussions appear here about demo effect records or when some VIC-trick were first invented and by whom, and so on. Even if this is not the only thing that demos "are about", it is clearly an important aspect (historically) of the art of demomaking. Still, I find it a bit curious that it hasn't been documented in a more systematic way (until now?).

Therefore I made a (close to empty) "shell" for an article about this, and now I encourage you all to fill in the blanks and correct the mistakes:

http://codebase64.org/doku.php?id=base:demo_world_records_and_w..

Check it! Fix it!

//FTC
2007-08-24 16:25
tlr

Registered: Sep 2003
Posts: 1790
I just corrected Line-crunch. When we find an earlier example, maybe we should keep the previously thought earliest sighting?
This will avoid the question if another often mentioned demo was first.
I'd also prefer iso dates to avoid confusion.
2007-08-24 18:43
Frantic

Registered: Mar 2003
Posts: 1648
@tlr: perfection. I agree with everything you said.
2007-08-25 05:55
Oswald

Registered: Apr 2002
Posts: 5094
Desert Dream has 1200 dots, the category should be named most dots at 50fps to make things straight.

edit: havent edited the entry, coz at this place I dont have my pass to login.
2007-08-25 05:56
Laxity

Registered: Aug 2005
Posts: 459
Would be cool if the short terms were explained. FLD, VSP, LineCrunch etc.. What are those tricks doing? Some I know, some I don't, and I bet I'm not the only one.
2007-08-25 08:07
QuasaR

Registered: Dec 2001
Posts: 145
Even cooler would be to add a link to CSDb to the release page, so everybody can check the records out...
2007-08-25 08:28
Trurl

Registered: Mar 2002
Posts: 61
Quote: I just corrected Line-crunch. When we find an earlier example, maybe we should keep the previously thought earliest sighting?
This will avoid the question if another often mentioned demo was first.
I'd also prefer iso dates to avoid confusion.


Yes, keep at least a couple of 'contestants' for discussion. 20 years later it may be impossible to point which was released when, especially when the groups may have lied about the dates while competing about the records.

Is there any way to find out when a particular release was uploaded to cnet, for example?

Here's a couple of cnet releases that (somewhat vaguely) claim to have opened top&bottom borders first (look at basic-listing):
Impossible Border 1
Impossible Border 2


2007-08-25 08:41
Ben
Account closed

Registered: Feb 2003
Posts: 163
Would adding stuff like first DYCP, BOB, self-timing DYSP, (or even stuff like first line-routine, eor-filler) et cetera be interesting? Or would it inevitably lead people to add all kinds of mixes and slight variations thereby flooding the page?
2007-08-25 10:18
CenTraX
Account closed

Registered: Jan 2002
Posts: 117
First dentro on c64 : Obornik contains three world firsts.

2007-08-25 11:57
Graham
Account closed

Registered: Dec 2002
Posts: 990
Mega Jive wasn't released in 1986. If you read the scroller more closely, then that 1986 date refers to a date when the coder claims to have done a certain routine, but didn't release it until this demo. It was released around march 1987.
2007-08-25 12:58
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
Krestology features the first vertical scrolling IFLI picture. I guess it is called scrolling, as I have a feeling someone might correct me and explain that it uses some other method.

I don't think there as been a demo that features horizontal IFLI scrolling, although I think BML's Dutch Breeze was the first demo to feature an FLI scroller.
 
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