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Forums > C64 Pixeling > a little Timanthes help
2008-06-25 08:12
Poeba
Account closed

Registered: Feb 2002
Posts: 42
a little Timanthes help

Hi,

i'm using Timanthes to make nice pc c64 gfx. I can save this to a .prg file. how can i load my picture in a gfx programe like Koala. i'm using a c64 emu to do some more pixeling? i just can't seem to find out how to load the coverted pic into a gfx programme.. Maybe i can covert the .prg to d64 to see the dir in some gfx programmmes..
mybe i'm just realy off...

What i'm trying to so is covert a pc pix to a c64 format gfx and than to c64 sprites.. any help will be great.

thanx..
2008-06-25 11:25
Mystic
Account closed

Registered: Jun 2008
Posts: 3
You will need to convert it into D64 by using a program like Dirmaster V2.0.
Than you will be able to attach that file as disk image to your emulator.
2009-03-02 22:47
PopMilo

Registered: Mar 2004
Posts: 146
I didn't want to open new topic because this title suits me perfectly :)

I asked in Timanthes 3.0 relase topic, and I ask here to:

What is keyboard shortcut for drawing one pixel ?
2009-03-03 10:42
Sander

Registered: Jan 2002
Posts: 500
Quote: I didn't want to open new topic because this title suits me perfectly :)

I asked in Timanthes 3.0 relase topic, and I ask here to:

What is keyboard shortcut for drawing one pixel ?


Since Mirage is on holiday for 3 weeks, so i'll try to answer it with my little knowledge. (don't sue me though! i'm not an expert).

Pressing 'P' gets you to using the pencil.
2009-03-03 11:11
v3to

Registered: Feb 2005
Posts: 150
Hi,

got the same problem with 0xpaint.
i tried a workaround with a retro replay exporting the picture to koala. it works nice in principle, but the exported pic seem to be crunched, so it is not possible to open the file with koala painter itself.
other gfx-tools might work, because tests with project one or congo were successful.
you can download the retro replay image from the cyberpunx page - works also fine with vice.

link rr.c64.org
2009-03-03 20:54
PopMilo

Registered: Mar 2004
Posts: 146
Quote: Hi,

got the same problem with 0xpaint.
i tried a workaround with a retro replay exporting the picture to koala. it works nice in principle, but the exported pic seem to be crunched, so it is not possible to open the file with koala painter itself.
other gfx-tools might work, because tests with project one or congo were successful.
you can download the retro replay image from the cyberpunx page - works also fine with vice.

link rr.c64.org


Thanks Sander!

Your advice shortened examination of every single key press on keyboard :)
And not one of them paints a pixel :)
2009-03-04 07:18
Sander

Registered: Jan 2002
Posts: 500
Quote: Thanks Sander!

Your advice shortened examination of every single key press on keyboard :)
And not one of them paints a pixel :)


You're welcome! :)
But uhm.. think that's only possible by a mouse-click.
2009-03-04 10:48
j0x

Registered: Mar 2004
Posts: 215
Veto et al: Just a heads up: I believe the 3.8 alpha ROM at rr.c64.org is bugged, corrupting some memory at $9xxx when loading. Correct me if I'm wrong.
2009-03-04 11:33
Frantic

Registered: Mar 2003
Posts: 1661
@j0x: You are right! $9ec5 is trashed. The 3.8p version is okay though. -> Retro Replay ROM V3.8p [pal]
2009-08-23 21:29
Celtic
Administrator

Registered: Jan 2002
Posts: 807
OK, i have a timanthes type question i need some help with. Thought i would post it here and see what happens.

I have several disks with koala gfx (old logos and stuff like that) that i would like to be able to revisit in Timanthes (and/or Project one).

Can anyone tell me how to convert such a file to a PC format i can edit in timanthes?

I will appreciate any tip or help i can get...

thanks!
2009-08-23 21:38
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 647
You could always display your image using VICE, screen grab, paste into an art package, cut out the require area, and save as 320x200 image. Load saved this into Timanthes
 
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