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Forums > CSDb Discussions > Not a C64 Demo, but a 64k demo
2004-07-16 21:19
Punisher

Registered: Apr 2004
Posts: 34
Not a C64 Demo, but a 64k demo

Hi again folks, this isnt a c64 demo, its a PC 64k demo, i downloaded it a few years ago and i decided to load it up again today.... im still amazment at how these guys put together a 64k demo that has an amazing techno style sound track and 3D landscape layouts that play for approx 10 mins and the music doesnt even repeat itself.... They have done a number of demos since this 1, but as this was the first 64k demo i saw by them i thought i would post a link to the download site for all yous to enjoy.... Some of yous may have already seen these demos, but im sure theres alot of sceners that havent.... go now and download it and be amazed.... It win the demo party comp that year... i wonder why :)

http://www.scene.org/file.php?file=/demos/groups/farb-rausch/fr..

Punisher
2004-07-17 09:57
hollowman

Registered: Dec 2001
Posts: 474
and if you'd like to make one yourself

http://www.pouet.net/prod.php?which=12511
2004-07-17 10:02
Punisher

Registered: Apr 2004
Posts: 34
Sweet.... At last i can do something more complex, just look at my last demo.... ;)

10 Print "MY DEMO":goto 10
run

MY DEMO
MY DEMO
MY DEMO



2004-07-19 01:12
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
I used the Werkkzeug to make something, but I can't figure out how to make the main plan to show parts....
2004-07-19 10:30
Oswald

Registered: Apr 2002
Posts: 5076
how does it fit into 64k ? well it just uses all the dll's directx and windows can offer, the code is mostly just a bunch of dll calls... woohoo...
2004-07-19 10:58
Spinball

Registered: Sep 2002
Posts: 87
i doubt that kb´s(kb) softsynth is just some dll-calls. also chaos´ procedural texture- and objectgenerator is the real tricky part and again no dll will help you here.
2004-07-19 11:00
Graham
Account closed

Registered: Dec 2002
Posts: 990
"just a bunch of dll calls" loool, c'mon directx hardly does much more than drawing polygons. a poly renderer + matrix and vertex operations is only very little code.
2004-07-19 11:02
Graham
Account closed

Registered: Dec 2002
Posts: 990
100% agree with spinball. the softsynth is NOT consisting of dll calls. dlls are called to play soundbuffer, nothing more. same with 3d stuff: texure and geometry generators are NOT some kind of windows stuff. direct3d is called for drawing via hardware, nothing else.
2004-07-19 11:49
JackAsser

Registered: Jun 2002
Posts: 2014
Actually FB's 64kb demos have more content that most >5MB PC demos, and they always look better.

/JackAsser
2004-07-19 14:09
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
i cant believe you guys are discussing 64 K pc demos here. and i cant believe no one else has made a "stop guys this is not a pc forum" type of post up to now.

world is becoming a really weird place
2004-07-19 15:00
CreaMD

Registered: Dec 2001
Posts: 3038
Quote: i cant believe you guys are discussing 64 K pc demos here. and i cant believe no one else has made a "stop guys this is not a pc forum" type of post up to now.

world is becoming a really weird place


I second that.

...few days ago I saw hapilly in love and married dude writing abusive stuff in the oneliner.. that was quite tragicomical indeed. but as I was accused of being hostile towards oldomers I rather shut up and ignore such posters in vain hope that they will disappear anyway..
 
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