Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user tomek ! (Registered 2024-11-24) You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > maintaining periodically updated entries
2007-10-14 17:57
chatGPZ

Registered: Dec 2001
Posts: 11351
maintaining periodically updated entries

*sigh* ok well, to put an end to this nonsence:

- each new release of whatever is added to the database must get its new entry. period.

this is a general rule for everything in the database, and it wont be discussed either. no exceptions. we will enforce this, no matter what. (and no, only because there are other releases which do not follow this rule that doesn't mean that newly added releases may not follow it either - they will all be fixed over time)

that said, i can see how "latest releases" beeing flooded with stuff that gets updated on a daily basis is annoying and unnecessary. no doubt about this, and no need to discuss it either. we will find a solution for this, but it will take some time.

as for now, when you are updating such a release, please do the following:

1. create a new entry for the new release, with the proper releasedate and info and all that.
2. in the old, now outdated, previous version set the release year to "year" (ie, undefined).
3. if the links to the file in the entries aren't permanent, upload the actual file.

this will prevent the old release staying in the "latest releases". the actual year will still be visible in the edit history (for moderators/admins) so it can be fixed/restored later when we found a proper solution.

thank you for your attention :)
2007-10-14 18:56
JackAsser

Registered: Jun 2002
Posts: 2014
May I suggest the option to add links to a release pointing to the previous and the next release in the chain. Also abilitiy to read the production notes from all the releases in the chain sorted by date. that would f.e. suit me well for Eye of the Beholder. Although I guess I simply want to abuse CSDb and turn it into some sort of CVS/SVN-system... ;D
2007-10-18 17:00
Burglar

Registered: Dec 2004
Posts: 1085
this thread is from 4 days ago and only one reply? wtf?

anyway, thanks for the information and temporary workaround.

to the rest: stop bitching and give them some time ;)
2007-10-18 17:49
Ninja

Registered: Jan 2002
Posts: 411
Well, this makes me want to skip version-numbers for AAY64 from now on and add the possibility to download daily snapshots, just to keep my single entry for it ;D
2007-10-18 17:56
chatGPZ

Registered: Dec 2001
Posts: 11351
Quote: Well, this makes me want to skip version-numbers for AAY64 from now on and add the possibility to download daily snapshots, just to keep my single entry for it ;D


things like that will only push us to use the other alternative: not include such things at all =P (however, there is a difference between "snapshots" and "release", "snapshots" shouldn't be added at all)

Quote:

this thread is from 4 days ago and only one reply? wtf?


<rant> indeed, wtf. shows you why certain mods choose to tell certain people to simple STFU. if you don't want to help improving the current situation at all, GO AWAY! </rant>
2007-10-18 18:17
Oswald

Registered: Apr 2002
Posts: 5086
and jackassers post deleted for no reason. the moderating team smoked grass again. also groepaz started acting like if he was an owner of the csdb, and the scene's only meaning would be to help him in his work. :))
2007-10-18 18:18
chatGPZ

Registered: Dec 2001
Posts: 11351
what post exactly? there is no deleted post in this thread.

Quote:

also groepaz started acting like if he was an owner of the csdb, and the scene's only meaning would be to help him in his work. :))


you know, comments like that won't make us take you even more serious. think about it.
2007-10-18 18:25
Oswald

Registered: Apr 2002
Posts: 5086
I dont want anyone to take me serious. but here's a constructive idea: how about having a forum for discussions about the workings of csdb with rigid moderation rules. and let ppl fool around in the rest.
2007-10-18 18:33
chatGPZ

Registered: Dec 2001
Posts: 11351
"fooling around" like randomly accusing moderators for things that didnt happen? no sir.
2007-10-18 18:34
Trazan

Registered: Apr 2002
Posts: 620
Quote: I dont want anyone to take me serious. but here's a constructive idea: how about having a forum for discussions about the workings of csdb with rigid moderation rules. and let ppl fool around in the rest.

Wont help - really. Rules and Sideborders are meant to be broken it seems.
2007-10-18 18:39
Oswald

Registered: Apr 2002
Posts: 5086
sorry lads, somehow I missed that jacky's post is still there. my apologizes.
 
... 16 posts hidden. Click here to view all posts....
 
Previous - 1 | 2 | 3 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
grass/LETHARGY
wacek/arise
katon/Lepsi De
Mojzesh/TGR🇬🇧
Scooby/G★P/Light
Thundax
Hoild/Ultimate Newco..
Gildan Jondal/Suicyc..
icon/The Silents, Sp..
TheRyk/MYD!
iAN CooG/HVSC
FABS/HF
Scorpie/F4CG
Scrap/Genesis Project
Hagar/The Supply Team
zscs
psych
astaroth/TRSI
mutetus/Ald ^ Ons
lotus_skylight
wil
t0m3000/hf^boom!^ibx
Guests online: 122
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 Uncensored  (9.6)
7 The Demo Coder  (9.6)
8 Wonderland XIV  (9.6)
9 Comaland 100%  (9.6)
10 No Bounds  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Censor Design  (9.3)
Top Crackers
1 Mr. Z  (9.9)
2 Antitrack  (9.8)
3 OTD  (9.8)
4 Fungus  (9.8)
5 S!R  (9.8)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.061 sec.