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Forums > C64 Coding > fastest or smallest 'switch' statment
2015-09-05 15:02
mhindsbo

Registered: Dec 2014
Posts: 51
fastest or smallest 'switch' statment

I use the following code a lot to switch between two values and was wondering what others do and if there is a faster, smaller or simply more elegant way someone has come up with.
      lda #value1    ; default value: AR = value1
      ldy switch     ; get value of switch in YR 
      cpy #case1     ; compare switch 
      beq @cont
      lda #value2    ; if switch != #case1 then AR = value2

@cont ...            ; AR = value1/value2 depending on switch
 
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2015-09-12 10:58
lft

Registered: Jul 2007
Posts: 369
Or, you know, don't use addition in the first place.

; accumulator is either 00 or ff
and #value2 ^ value1
eor #value1
2015-09-12 11:09
soci

Registered: Sep 2003
Posts: 486
BB/Fred: Ok, great. As mentioned earlier there are no pipeline stalls to avoid here, and that switching construct is suboptimal in every way.

What's next, how to avoid cache line bouncing on large multi processor 6502 systems? Various synchronization primitives for my threaded code? Pre-fetching? How to optimize unaligned access? Use of barriers for memory mapped I/O?
2015-09-12 11:27
Bitbreaker

Registered: Oct 2002
Posts: 510
Sure, but optimising is fun :-D
2015-09-12 11:39
soci

Registered: Sep 2003
Posts: 486
Yes, no problem with that. But it seemed quite a bit pointless, and then it was pushed even further ;)
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