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C64 development setup...
2006-11-18
18:26
Dragnet
Registered: Nov 2006
Posts: 16
C64 development setup...
Hola coders!
I just found this site a couple of weeks ago and was once again blown away by the cool C64 and the people still keeping it alive. I used to write a few nibbles of code back in 1989-1993, but was never really part of the scene, and thus never had any of the real cool development tools.
Anyways, I would actually like to start again sometime soon, just for fun :) But I guess that by now with all the emulators available it will be much easier to develop code using those, C64-external tools, cross compilers, etc.
Therefore: can anybody recommend a good development setup, including turbo assembler, tools, tips and tricks, or other useful things...!?!
I know this question is kinda vague, but any help will be greatly appreciated. I could be sooo fun to develop on the king of computers again! :)
Regards - Dragnet/Rabiez
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2006-11-23
09:05
algorithm
Registered: May 2002
Posts: 705
Crossdev is certainly more convenient and faster, but VIC/Sprite tricks may not always work properly when the prog is run on a real c64. Although the gap between compatibility is getting more narrow now. Particularly with Hoxs64 which seems to be more accurate than vice/ccs
2006-11-23
11:17
Radiant
Registered: Sep 2004
Posts: 639
Too bad Hoxs64 has none of the VICE niftyness, though. :-(
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