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Forums > C64 Coding > Taming the 6510
2011-04-21 20:33
TDJ

Registered: Dec 2001
Posts: 1879
Taming the 6510

I've been asked to do a 5-minute TED session next month in front of the whole company (~150 people), and I thought I would do it on ways to program ML for the c64 throughout the years.

Starting out with basic (peek & poke), using the cartridge monitor, turbo assembler, cross developing using 2 connected c64s, cross developing using another machine connected to a c64, coding everything on a pc using Vice and finally ending with KickAss (as my firm is very Java oriented that last one will probably take very well).

Now, am I forgetting something? Does anybody know if such a list is already present somewhere? Are there better terms that I could use (somehow I feel I used to know these things by different names)?

Thanks in advance.
 
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2011-05-25 07:54
Oswald

Registered: Apr 2002
Posts: 5094
I was using VDC asm in the second half of the nineties. Turbo Assembler running on a c128d, can compile (at 2mhz) code into the VDC chip's 64k ram, then use a little routine to swap the 2 64k's, and you can use (almost) full 64k.
2011-05-25 08:18
TDJ

Registered: Dec 2001
Posts: 1879
Very useful info guys, too bad you come up with it the day *after* I had my talk ;)

Fortunately I covered most of these solutions, although it would have been cool to know about the details.
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