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Frantic
Registered: Mar 2003 Posts: 1646 |
longest scrolltext record on c64?
Sorry if this topic has been covered before, but I couldn't find it..
Who has the current scrolltext record on c64? (The longest scrolltext... preferably loading only once.)
/Autoboy |
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Fzool
Registered: Jan 2002 Posts: 11 |
Ehrm... sorry talking about long scrolltexts without mention Piece of Cake 1 by Megastyle INC is lame. Try to read the whole scroll text in the 4th part of the demo. I failed :) |
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Dbug
Registered: Aug 2003 Posts: 5 |
Quote: It can't be that hard to make a scrolltext that fills several times the C64's memory. In everyday English there's only about 4000 words used IIRC, and if you pack them so each letter takes 6 bits and they are on average 5 letters long that means 3K are used for all the words. Then you just need 12 bits (2^12=4096) for each word in the scroll, which means about 40000 words, or if they are 5 letters on average each, a 200K scroll. Only problem: writing all that text while limiting yourself to the same 4000 words.
Well, actually this kind of packing has been done in the game Times of Lore.
Now, with modern technology it's perfectly possible to make a program that will encode a scrolltext in a very efficient way, by using things like huffman codes.
Basicaly we want to code on few bits the long words (or any sequences of characters) that appear very often, and user more bits for the less usual words.
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QuasaR
Registered: Dec 2001 Posts: 145 |
Only problem left would be: who's gonna write this scrolltext?! Or is Goldrush still around... =8) |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: Only problem left would be: who's gonna write this scrolltext?! Or is Goldrush still around... =8)
(kuch kuch)
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