Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user eightbitswide ! (Registered 2024-12-24) You are not logged in - nap
CSDb User Forums


Forums > C64 Coding > Need help on packing...
2005-03-29 19:28
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Need help on packing...

(Nevermind... Beaslinker did the job)
 
... 31 posts hidden. Click here to view all posts....
 
2005-04-03 22:01
Tch
Account closed

Registered: Sep 2004
Posts: 512
Quote: I have been trying to save from the Alt-M shit a couple of times.
Your way doesn´t save anything either.
What am I doing wrong?


Damn,it saves to my harddisc,not the attached D64. LOL!
2005-04-03 22:39
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Quote: Damn,it saves to my harddisc,not the attached D64. LOL!

Yep, the monitor saves to c:\64 instead of the .d64 file and that is VERY ANNOYING. I import it with the D64 Editor.
2005-04-04 00:21
Slartibartfast
Account closed

Registered: Jul 2002
Posts: 230
s "rip" 8 0800 ffff

That saves to drive 8, your attached d64.

You could also try reading the comprehensive help files.
2005-04-04 00:41
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Quote: s "rip" 8 0800 ffff

That saves to drive 8, your attached d64.

You could also try reading the comprehensive help files.


s "rip" 0800 ffff will save up to $9fff.

$a000-bfff will be ROM, $c000-cfff will be RAM and $d000-ffff will be ROM memory.

If you set $01 to $34 it still seems to save ROM, I was told once why this happens but now I forget.
2005-04-04 00:53
Slartibartfast
Account closed

Registered: Jul 2002
Posts: 230
Well, that has been dealt with in a reply in this thread, and a good read of the comprehensive VICE documentation should clear up any other problems you're having.
2005-04-04 01:10
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Quote: Well, that has been dealt with in a reply in this thread, and a good read of the comprehensive VICE documentation should clear up any other problems you're having.

I use CCS64, tried the save method you suggested. It didn't work.

If it had though, I'd have been very happy. Importing into .d64 files is a pain.
2005-04-04 01:28
Slartibartfast
Account closed

Registered: Jul 2002
Posts: 230
Zagon mentioned the vice method, you seemed to be acknowledging it for future use. So I was just pointing out that saving to 0 is your pc hdd, and saving to drive numbers saves to attached d64s.

The method zagon describes allows for you to save the entire ram.

Anyway, Vice is better for most things, except maybe NTSC.
2005-04-04 15:32
Tch
Account closed

Registered: Sep 2004
Posts: 512
Quote: s "rip" 8 0800 ffff

That saves to drive 8, your attached d64.

You could also try reading the comprehensive help files.


Tried this a long time ago.

It must be a "1" to save to the attached D64.
Also the "true drive emulator" must be turned off.

Thanx anyway,I finally figured it out. 8)
2005-04-04 16:17
Steppe

Registered: Jan 2002
Posts: 1510
To make Vice save the ROM, type a
bank ram
s "file.dat" 0 0000 ffff

That indeed saves the whole mem to the last accessed directory.
2005-04-04 16:36
QuasaR

Registered: Dec 2001
Posts: 145
Maybe this sound a bit harsh, but if you can't code, RFTM:

Memory Configuration


The signals /CharEn, /HiRam and /LoRam are used to select the memory
configuration. They can be set using the processor port $01. The following
logic applies (if expression on the right side is true, area mentioned on
the left side will be activated. Otherwise, there is RAM):

Kernal ROM = (/HiRam)

Basic ROM = (/LoRam AND /HiRam)

That means, you cannot switch in Basic when the Kernal is off. Please
note also, that an EPROM starting at $8000 will be disabled when you
switch off the Basic ROM.

Char. ROM = ((NOT (/CharEn)) AND (/LoRam OR /HiRam))

I/O-Area = (/CharEn AND (/LoRam OR /HiRam))

These two areas can just be activated, if at least one other signal is
high. Then /CharEn selects either Char. ROM or I/O-Area.

As a result, we get the following possibilities for the corresponding
bits of $01:


Bit+-------------+-----------+------------+
210| $8000-$BFFF |$D000-$DFFF|$E000-$FFFF |
+---+---+-------------+-----------+------------+
| 7 |111| Cart.+Basic | I/O | Kernal ROM |
+---+---+-------------+-----------+------------+
| 6 |110| RAM | I/O | Kernal ROM |
+---+---+-------------+-----------+------------+
| 5 |101| RAM | I/O | RAM |
+---+---+-------------+-----------+------------+
| 4 |100| RAM | RAM | RAM |
+---+---+-------------+-----------+------------+
| 3 |011| Cart.+Basic | Char. ROM | Kernal ROM |
+---+---+-------------+-----------+------------+
| 2 |010| RAM | Char. ROM | Kernal ROM |
+---+---+-------------+-----------+------------+
| 1 |001| RAM | Char. ROM | RAM |
+---+---+-------------+-----------+------------+
| 0 |000| RAM | RAM | RAM |
+---+---+-------------+-----------+------------+
|||
/CharEn|/LoRam
|
/HiRam

Taken from Ninjas (nearly) PERFECT C64 documentation, lacoated here: http://www.the-dreams.de/aay.html

This should solve all your saving problems in future (and your packing problems which seems not to derive from the packers/linkers/cruncher you're using...)

Just my 2 cents...
Previous - 1 | 2 | 3 | 4 | 5 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
MWR/Visdom
Guests online: 120
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Mojo  (9.7)
4 Coma Light 13  (9.6)
5 The Demo Coder  (9.6)
6 Edge of Disgrace  (9.6)
7 What Is The Matrix 2  (9.6)
8 Uncensored  (9.6)
9 Comaland 100%  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Cubic Dream  (9.6)
3 Party Elk 2  (9.6)
4 Copper Booze  (9.6)
5 X-Mas Demo 2024  (9.5)
6 Dawnfall V1.1  (9.5)
7 Rainbow Connection  (9.5)
8 Onscreen 5k  (9.5)
9 Morph  (9.5)
10 Libertongo  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Censor Design  (9.3)
5 Triad  (9.3)
Top Musicians
1 Rob Hubbard  (9.7)
2 Mutetus  (9.7)
3 Jeroen Tel  (9.7)
4 Linus  (9.6)
5 Stinsen  (9.6)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.066 sec.