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trip6 Account closed
Registered: Jan 2007 Posts: 51 |
Berzek for C64
Hello... I recently recieved assembler source code for Berzerk video game. I was told that I would have to use CCS65 to compile it. However, I am quickly realizing that I have no idea how to do this in CCS65. Can some one help me our compile this for me with CCS65 if I sent the source code? All help is appreciated, I'd love to get a port of this classic on the C64.
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Martin Piper
Registered: Nov 2007 Posts: 722 |
Quote: Agree with you guys for the maze bug. It's frustrating to see a robot surrounded by walls (can't get bonus when this happens!)
OK I'll fix it.
The maze will still have blocked off areas because I like the little side rooms it can generate. But I'll make it so that the robots are only placed where the player can walk. :)
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Martin Piper
Registered: Nov 2007 Posts: 722 |
V1.1 Only places robots where the player can walk, no more inaccessible rooms with robots hiding in them. |
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enthusi
Registered: May 2004 Posts: 677 |
Wicked and nice mood!
Well done, to me it has all the design it needs visually. |
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grennouille
Registered: Jul 2008 Posts: 222 |
Thanks alot Martin!
BTW the music is good like that! Rock and stressing music fits with this game.
What else are you planning to do before the final release? Seems already perfect to me! |
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Martin Piper
Registered: Nov 2007 Posts: 722 |
Quote: Thanks alot Martin!
BTW the music is good like that! Rock and stressing music fits with this game.
What else are you planning to do before the final release? Seems already perfect to me!
The music was originally composed by Alan (back in 1992) for a top down scrolling city type of game (a lot like Citadel Citadel +9DH ) we were working on, the working title was actually "Citadel II" *ahem*. So the music was composed to fit with the rushing around corridors with robots chasing you, so I thought it would fit this game too. :)
If there are nasty bug reports then I'll fix those, otherwise this version is very nearly "the one". Then I'll release the source on codebase. |
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trip6 Account closed
Registered: Jan 2007 Posts: 51 |
Very nice Martin... Thanks for your work... So far no other versions have been submitted. I believe I have your e-mail address from our previous conversation. If (more like when)you win the bounty for the original conversion, should I paypal the amount to that e-mail address or would you like payment mailed to you? Do you plan to work on an enhanced version to release beyond the deadline with trainers and advanced re-worked graphics to collect any of the additional bounties? If I recall you are in the UK, correct? I will play test this on a real C64 tomorrow evening, I encourage others here to do the same on a real C64. Once verified... I will pay the bounty as promised. We must then talk about a limited catridge run of the original version once you judge that it is 100% complete and ready for primetime or maybe a psychotronic release. We'll have to figure out if we'll need any licensing (I'll make some inquiries), which I'll finance if necessary to get this out there for the community. Thanks again, Great work and I look forward to play testing tomorrow.
Kevin
(Trip6) |
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Martin Piper
Registered: Nov 2007 Posts: 722 |
I'm glad you like it. To help the community I'd actually prefer if the bounty were donated to help with the running costs of this site through this link: http://noname.c64.org/csdb/donate.php
I'll PM you my email address through the Lemon forums so we can talk about the other things. :)
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WVL
Registered: Mar 2002 Posts: 902 |
Quote: I'm glad you like it. To help the community I'd actually prefer if the bounty were donated to help with the running costs of this site through this link: http://noname.c64.org/csdb/donate.php
I'll PM you my email address through the Lemon forums so we can talk about the other things. :)
Martin Piper, new hero of CSDb :D
_/-\o_ _o/-\_ |
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trip6 Account closed
Registered: Jan 2007 Posts: 51 |
Whatever your wishes are I will honor them... No other versions were submitted besides yours, I will play test tonight and award the bounty... Thanks again Martin... |
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trip6 Account closed
Registered: Jan 2007 Posts: 51 |
Play testing complete... All I can say is magnificent... Bounty Paid 100 Euros to CSDB... |
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