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Forums > C64 Productions > Balloonacy 2 idiocy
2005-12-05 22:53
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Balloonacy 2 idiocy

I have to feel so bad for Richard, being brave enough to release his own game without trainers.

Within 24 hours of his releasing a game, there appears a 2 trainer version. An hour or two later a 3 trainer version. The next day there's a 4 trainer version and finally a 6 trainer version.

I'll hold out for the Nostalgia +20 version with hi score saver. *groan*

Richard must feel like Brad Pitt and Angelina Jolie feel when the National Enquirer vultures swoop down upon them. Granted you're open game when you release something but it's pretty laughable to see so many people pounce upon Richard's game like a homeless man chasing a bagel rolling down the street.

Let's clear this up to save time:

MEGA TRAINER
=============
Change $7003 to JMP $2c00

2c00 jsr $70a1
2c03 jsr $ffe4
2c06 cmp #$2a
bne XX
inc $09
XX rts

This plays the music while giving you the key when you hit the star key.
======================

Infinite Lives: EA EA EA (three NOP's) at $394e

==========================

Infinite time: EA EA EA at $3ba1

==========================
Sprite Collision off = RTS at $3a9d

Save $e000-$f000 when you go to save the memory.

We need a starting level option and a button to hold down for temporary sprite collision bypass. I'd laugh but I'm sure in a day this WILL happen. Mark my words.

*sighs* Note to Richard, perhaps in your next game you could include a hidden trainer with every conceivable option. Granted your game was difficult to play but I hate to see it re-released without your intro and directory tree.

PS. All the above was done without looking at any of the versions out there. I became bored :)
 
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2005-12-06 13:47
CreaMD

Registered: Dec 2001
Posts: 3051
Quote: deleting entires in csdb, and therefor forcing locking of entries is an improvement?

How many times, which entres, when, and possibly why oh why? But ok, let's call him a fuckwit if there is no other chance.

On my side I experience a lot less e-mails (about 1 per 2-3 months). And even less trash news on c64.sk (from his side). Maybe because I didn't join IRC gaychannel for about half a year already? Did that influence my moods? Don't know. I felt that like a major improvement. At least I don't have to think about retard scene that often.
2005-12-06 14:07
Scout

Registered: Dec 2002
Posts: 1570
Quote: How many times, which entres, when, and possibly why oh why? But ok, let's call him a fuckwit if there is no other chance.

On my side I experience a lot less e-mails (about 1 per 2-3 months). And even less trash news on c64.sk (from his side). Maybe because I didn't join IRC gaychannel for about half a year already? Did that influence my moods? Don't know. I felt that like a major improvement. At least I don't have to think about retard scene that often.


We were just pulling your leg by saying that the C64 scene was in #gay.
Just join #c-64 and you'll cheer up.

Trust me...

---
-= Silicon Ltd. =-
http://forum.siliconlimited.com

Commodore 64 Scenemusic Podcast
http://8bitmayhem.blogspot.com/
2005-12-06 14:25
Steppe

Registered: Jan 2002
Posts: 1510
Are you saying that's not the C64 scene in #gay??? Hey wait, you tricked me for years!!!
2005-12-06 14:34
TDJ

Registered: Dec 2001
Posts: 1879
Quote: Are you saying that's not the C64 scene in #gay??? Hey wait, you tricked me for years!!!

You & me both, lover.
2005-12-06 14:55
chatGPZ

Registered: Dec 2001
Posts: 11360
Quote:

Are you saying that's not the C64 scene in #gay??? Hey wait, you tricked me for years!!!


ofcourse it is, dont let them fool you!
2005-12-06 15:55
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Quote: Oh! you're such a skilled coder!
Which monkeytribe tought you that?


I didn't need to borrow your monkey. I figured it out for myself along with everything else required to make intros and demos. It would be beyond your comprehension to explain it though. When you advance beyond NOP'ing out games in an attempt to train them, then we'll talk. You can borrow the monkey for a few more months but be sure to feed him and empty his cage droppings. He gets very upset when he's forced to step in his own fecal matter.

Bonzo also likes his banannas to be cut into small slices instead of whole. Probably a by-product of his contact with human beings.

We'll compare notes in a month's time to see if you can code any better. At such point you can trade the monkey in for a seeing eye dog. :)
2005-12-06 16:16
cba

Registered: Apr 2002
Posts: 935
Quote: I didn't need to borrow your monkey. I figured it out for myself along with everything else required to make intros and demos. It would be beyond your comprehension to explain it though. When you advance beyond NOP'ing out games in an attempt to train them, then we'll talk. You can borrow the monkey for a few more months but be sure to feed him and empty his cage droppings. He gets very upset when he's forced to step in his own fecal matter.

Bonzo also likes his banannas to be cut into small slices instead of whole. Probably a by-product of his contact with human beings.

We'll compare notes in a month's time to see if you can code any better. At such point you can trade the monkey in for a seeing eye dog. :)


I think you have no idea to whom your talking,
coding wise your certainly not as his level.

and enough of this monkey bizznizz ;)

Niels

2005-12-06 16:21
Tch
Account closed

Registered: Sep 2004
Posts: 512
Richard is motivated,determined,improving and active.
Fuck it if he gets emotional and removes entries RELATED to his (groups) work.

The scene would be in a much better state if everybody had his DRIVE! ;P
2005-12-06 16:36
Jazzcat

Registered: Feb 2002
Posts: 1044
TCH: I agree, despite Richard's lameness, I do like his productivity. He is improving. He is learning. The process is slow, but noticable.
2005-12-06 17:11
CreaMD

Registered: Dec 2001
Posts: 3051
Quote: TCH: I agree, despite Richard's lameness, I do like his productivity. He is improving. He is learning. The process is slow, but noticable.

TCH, Jazzcat - Thank you!
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