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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
Assembler preferences.
Two questions:
- what's everyone using these days?
- on large productions, do groups tend to enforce a single assembler for the entire project, or is the code base a bit heterogenous?
I'd like to keep this discussion purely focussed on assemblers; please leave code generators, loader toolchains etc for that other thread.
(as for me, I'm still using xa65 for most projects) |
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Ksubi Account closed
Registered: Nov 2007 Posts: 87 |
64tass |
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Fix
Registered: Feb 2003 Posts: 54 |
Acme since it's fast and easy to use...
For more complex stuff I'm looking into CA65 environment. |
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Compyx
Registered: Jan 2005 Posts: 631 |
Dreamass, but since that one doesn't seem to be actively maintained anymore, I'm looking into 64tass.
I agree with HCL here: we've had a similar thread recently on development environments, just ignore the text editors, Makefile's and scripts and you're left with a huge list of assemblers people tend to use ;) |
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Perplex
Registered: Feb 2009 Posts: 255 |
Assembler? I thought everyone entered the code as DATA statements? (cue Four Yorkshiremen...) |
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MagerValp
Registered: Dec 2001 Posts: 1078 |
Results so far:
10 acme
9 64tass
5 ca65
3 kickass
3 dreamass
3 xa
2 dasm
1 tmpx
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TWW
Registered: Jul 2009 Posts: 545 |
ACME? Thought that was this Company in Loony Tunes which produces the 10T weights which keeps dropping on Wild'e Coyote's head?
For me it's Kickassembler and also the rest of the Group (although only JAS has fiddled some With it... some years ago.....).......
Damn! |
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Perplex
Registered: Feb 2009 Posts: 255 |
Since DATA didn't make it onto the list, here's another vote for ca65. |
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Shine
Registered: Jul 2012 Posts: 369 |
Long time ago i tried Acme ... only for simple sprite movement! And somehow i liked it. ;) |
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Knut Clausen
Registered: Apr 2013 Posts: 18 |
KickAssembler. We use several different assemblers in our demos. |
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Kronos
Registered: Apr 2002 Posts: 7 |
KickAssembler |
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