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Shadow Account closed
Registered: Apr 2002 Posts: 355 |
IRQ-loader toolchain for KickAss/Windows?
So, the one and only time I tried making an IRQ-loading demo I swore I would never, ever try that again.
Now I guess the memory has faded enough that I'm perhaps starting to reconsider! :)
Back then I used Dreamload and Exomizer, however putting it together was a complete pain in the ass.
I don't recall exactly what the trouble was, but I think it was the fact that the de-exomizer needed to point to the end of the packed data, which meant I had to compile the parts I wanted to load, exomize them, manually note the lengths, and then enter that length in another source where I had the general part-loader as indata to the deexomizer. Every little change meant redoing that procedure since the packed length always differed a bit.
Has anyone some more plug-and-play-ready solutions? I know there is lft's Spindle system, but that seems a bit too specific in the way you have to do things, and also kind of Linux-centric.
I would prefer working from Windows and using KickAssembler. |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
burglar: actually i did - and it sucked even betterer than the existing alternatives (taboos) ... i doubt anyone would want to see it =) |
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Krill
Registered: Apr 2002 Posts: 2980 |
Quoting Groepazi wonder how many more years it'll take until those tools are available in a proper repository :) i'd even submit the changes/fixes i made locally :) I think you've just answered your implicit question yourself :D |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
perhaps i should just push my local repo to github and hijack this... =P |
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Oswald
Registered: Apr 2002 Posts: 5094 |
Quote: Quoting FlaviowebI don't know if there are other sources for download My loader came with an incarnation of cc1541 since day one. A quick check using the validate command suggested it generates the BAM just fine, at least with the last officially released version (v146).
/nitpick
on day one your loaders came in native c64 turbo ass src without cc1541 O:-)
/nitpick |
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Krill
Registered: Apr 2002 Posts: 2980 |
Quoting Oswaldon day one your loaders came in native c64 turbo ass src without cc1541 Yes, the other loaders before the current one. They're somewhat related but different projects. I meant day one of the current loader. |
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Pantaloon
Registered: Aug 2003 Posts: 124 |
Krill+Doynax is uber! and very easy to use, i wouldn't change my setup unless some other setup did add alot of benefits, which they don't. For the actual linking i use a simple framework and a custom "make" script written in ..... VBS :) |
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raven Account closed
Registered: Jan 2002 Posts: 137 |
HCL, is your loader still failing on 1571 drives?
EOD is not working on my 128D due to loader issues, cant remember if I tried any of your later demos on 1571. |
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Oswald
Registered: Apr 2002 Posts: 5094 |
Quote: Krill+Doynax is uber! and very easy to use, i wouldn't change my setup unless some other setup did add alot of benefits, which they don't. For the actual linking i use a simple framework and a custom "make" script written in ..... VBS :)
yeah, i often feel that some guys overdo it, a very basic makefile or even a .bat should be enough, on todays pc's it creates a d64 in a few seconds all dependencies recompiled or not. |
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Bitbreaker
Registered: Oct 2002 Posts: 508 |
Quoting Oswaldyeah, i often feel that some guys overdo it, a very basic makefile or even a .bat should be enough, on todays pc's it creates a d64 in a few seconds all dependencies recompiled or not.
As well as hot glue and polyurethane foam do suffice when constructing things ... |
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HCL
Registered: Feb 2003 Posts: 728 |
@Raven: Yes my loader worx fine on 1571, EoD still has problems, as i don't care to re-link old demos as soon as i update my loader.. :P.. Perhaps i should (?)..
128dcr still needs extra care, by adding that extra cycle in the transfer loop.. i guess noone but Krill actually did his homework properly there.. |
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