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Forums > C64 Coding > C64 Coders needed for RPG
2013-03-08 22:31
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
C64 Coders needed for RPG

Greetings Programmers!

We have been working on a game similar to Wasteland, Bard's Tale III, and Dragon Wars for a year now. We have been developing the story, scenarios, location maps etc and were about to begin programming when our lead programmer became ill and incapacitated.

We need a couple of people who can program assembly code for:
1) engine
2) creation tools: map, item, monster editors
3) Graphic artists

Feel free to email us here: 8bwinfo at gmail dot com

Thank you in advance!

-Seth
www.8bitweapon.com
 
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2014-06-29 13:39
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Greetings Programs!

Here is the latest Lawless Legends update video:

https://www.youtube.com/watch?v=n7fJNR1ysjk

We are about to implement scripting now. This is actual apple IIc 1mhz footage, however we have one coder dedicated to the C64 side and has part of the 3d ray casting engine working. Here is an image to show a little of what he's done so far:
https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa1/t1.0-9/s..

If you'd like to help us on the c64 side please let us know!

http://www.lawlesslegends.com for more info

Cheers~!
2014-06-29 16:36
Conrad

Registered: Nov 2006
Posts: 849
Very nice updates and the raycasting is fantastic work!
Really looking forward to the final release. :) Good luck!
2014-06-29 16:50
Shine

Registered: Jul 2012
Posts: 369
Quoting Conrad
Very nice updates and the raycasting is fantastic work!
Really looking forward to the final release. :) Good luck!

100% agree!!! :)
2014-12-04 23:07
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Hi Everyone! We are even further than before! Check out our updates here: www.facebook.com/lawlesslegends

We are now adding portraits to the game. :)
2014-12-05 08:53
Oswald

Registered: Apr 2002
Posts: 5094
wonderful pixel art, and even the levels look very good. really creative stuff with simple tools.
2015-09-11 22:12
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Update:

https://www.youtube.com/watch?v=9E_F_DHqx5c
2015-09-13 14:03
morphfrog

Registered: Mar 2002
Posts: 33
Hi
Quite curious about the c64 version , seems the link you posted above from the c64 are broken.

Can you pls repost it?
2015-09-13 18:08
Oswald

Registered: Apr 2002
Posts: 5094
gorgeous!
2015-09-13 19:18
cadaver

Registered: Feb 2002
Posts: 1160
Looks sweet, how is the performance in the C64 version vs. the Apple II version, for example in the raycasting sections?
2015-09-13 19:35
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Our 1 c64 coder has tiles working and is working on ray casting but nothing we are ready to show yet. I don't know what the above link was too, been a while. Lol
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