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Forums > C64 Coding > WUDSN IDE: Integrate ACME or Kickassembler or ...
2011-09-23 10:38
JAC

Registered: Aug 2002
Posts: 57
WUDSN IDE: Integrate ACME or Kickassembler or ...

Hi there,
I'm the creator of the WUDSN IDE development environment. It can be used for different platforms and compilers.



For C64, currently ACME is included (not 100% yet). The next version will support MADS in all platforms.

Besides this, I'd like to include a special C64 compiler, because I know codes always have a lot a sources in their favourite syntax and they like to keep them. Therefore I'd like to get some feedback on the following question.

Which cross-compiler it used most often for C64 coding nowadays?

Is it ACME (seems a bit outdated for me), or Kickassembler (seems very vidid), or...


 
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2011-09-23 13:10
MC
Account closed

Registered: Jul 2009
Posts: 71
Yeah using DASM here too since its syntax is nearly identical to Devpac which I used on the Amiga and ST.

I'll have a look at your IDE as I currently work with Crimson Editor which feels very outdated.
2011-09-23 16:44
The Human Code Machine

Registered: Sep 2005
Posts: 112
DASM would be really nice!
2011-09-23 17:00
Radiant

Registered: Sep 2004
Posts: 639
Another vote for ca65 here.
2011-09-23 17:06
Iapetus/Algarbi/Wood

Registered: Dec 2004
Posts: 71
ca65
Kickassembler
2011-09-23 17:37
Oswald

Registered: Apr 2002
Posts: 5094
+1 for 64tass

edit: btw the navigation shown makes me drool, most of the time besides editing I spend by looking for certain parts in the code.
2011-09-23 17:41
Moloch

Registered: Jan 2002
Posts: 2928
64tass
2011-09-23 17:41
Count Zero

Registered: Jan 2003
Posts: 1932
+1 for dreamass

cheers for ACME as well :)
2011-09-23 18:11
enthusi

Registered: May 2004
Posts: 677
floodgap XA assembler
2011-09-23 20:47
JAC

Registered: Aug 2002
Posts: 57
Interesting to see DASM mentioned here and also very heterogenous feedback so far. Please keep on voting :-)

@Oswald: I know what you mean: My ASM projects back in the 90ies always ended with some hundred lines of code because I simple could find anything anymore. With the nested content outline, the recursive include parsing and the hyperlink navigation I even feel comfortable in my largest project (~10.000 LOC).



Quote:
Thank you for coming to a c64 realm and offer support for the enemy

My friend had to leave his C128 at my place for months when I was young. His mother had told him to throw it out and do his homework instead. Ever since that I love C64 and C64 demos. Atari 800 XL and C64 both have their unique capabilities - and I love to go and make demos about that. And once C64 support for MADS is finished I'll release a cross-platform demo, for sure.
2011-09-23 22:22
Conjuror

Registered: Aug 2004
Posts: 168
KickAssembler for me!

This looks great. I'm using eclipse with asm plugin but its syntax highlighting only.
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