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HCL
Registered: Feb 2003 Posts: 727 |
Out of Retro Replay?
After 15 years on the same hardware, i decided to buy myself a RetroReplay + RR-net. Mainly to transfer alot of disks that i found on the attic while we moved to our new flat :). Now i can not find a place to buy one! gurumeditation.se is out of stock, and ar.c64.org seems to be dead since ages. WHERE!?!?!? Please help me! |
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HCL
Registered: Feb 2003 Posts: 727 |
Wonderful weekend, better than christmas :). New hardware beats the most! But some problems remain..
I flashed the rom, no problemo, and after a while i figured it's a *crossed* patch-cable that i need to connect the RR-net. I'm not a network boy, so i don't have a LAN at home. It should be ok with a crossed cable, shouldn't it?
Anyways, the leds on the RRnet blips as if it was happy, but i can not send the simplest codenet-command. What could *possibly* be wrong?! Any qualified suggestions!?
More info.. I flashed TheFinalReplay-rom with default settings (i never ran setip.exe) so i think it's set to 192.168.1.64.
Quick pre-answers.. :). Yes, i turned ON the PC. Yes, i HAVE a network card. Yes, I plugged the cable into the PC at the other end of the RRnet. Ok. Shoot! ;) |
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Clarence
Registered: Mar 2004 Posts: 121 |
I think you should use a router (or similar netwrork device) with lan ethernet ports (typically your dsl/cable router) to help communicate the pc and c64. I don't know if direct connection is possible to your lan card, never tried it.
Then your router's configurations decide what will be your lan area (the x in 192.168.x.64 , or your pc ip).
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HCL
Registered: Feb 2003 Posts: 727 |
Is it true!? That's not very party-friendly. I mean, it's perhaps ok to bring a laptop and a cable to a party, but a f**kn router and stuff? |
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A Life in Hell Account closed
Registered: May 2002 Posts: 204 |
You need either a hub/switch/router, or more usefully, a crossover network cable instead of a normal one. Of course, some modern netwrokc cards (including most laptops) can "auto-crossover", but many can't too, i guess. |
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Steppe
Registered: Jan 2002 Posts: 1510 |
I got my RR-Net last monday and this is how I made it work:
Onboard ethernet (100 mbit) -> DSL: (192.168.0.1)
Network adapter (1 gbit, of course the C64 has to have maximum bandwidth!) -> C64 via crossed patchcable
IP of Gigabit Lan card: 192.168.1.1
IP of C64: 192.168.1.64
Flashed The Final Replay 0.2, I enter codenet, check for the correct IP, then hit the Send Server button in Warpcopy 0.4. Works fine. No other experiences with codenet, sorry. |
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Exile
Registered: Dec 2002 Posts: 56 |
If anybody is in need of a network hub give me a mail
Still got 37x 8 port hub bay systems and 3x 24 port hub mixed brands.
They can go for a small price. Ship anyware!
Cheers |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: If anybody is in need of a network hub give me a mail
Still got 37x 8 port hub bay systems and 3x 24 port hub mixed brands.
They can go for a small price. Ship anyware!
Cheers
Will you have a hub there as well? Otherwise I'll need to get myself a cross-cable first .. |
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Exile
Registered: Dec 2002 Posts: 56 |
Hi TDj,
How many do you need?
Wanna build a BIG network,?
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HCL
Registered: Feb 2003 Posts: 727 |
Seems like the cross-cable just woun't do, at least not without extra gear like hubs or routers :(. Maybe all the bright brains at PS can find out a way to make it work this weekend, in that case please post the solution :). I also called my super-guru-boy. He's currently dressing up in a phone-box on some near-by planet, so he'll be here in any mili-second. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: Hi TDj,
How many do you need?
Wanna build a BIG network,?
Naah, basically just want to make sure that I can connect my rr-net to my laptop .. so even a 2 port hub (if they exist) would be enough ;) |
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