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Forums > C64 Coding > Coding on a PC for the 64?
2016-01-11 05:53
Stablizer

Registered: Jan 2016
Posts: 19
Coding on a PC for the 64?

I've seen various editors out there, currently starting to use the C64Studio for this, but it seems like getting charsets, graphics, music, etc, is a bit problematic when going at it this way, isn't it?

Would love to get some pointers to reading material on the subject (have done some searches already, but haven't come up with anything notable really).

Thanks!
-Stab
 
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2016-01-13 10:41
Snabel

Registered: Aug 2015
Posts: 24
Quote: ok please make a port of half life to c64, source is out there. Urgent.

...will definitely need REU :)
2016-01-13 12:34
Oswald

Registered: Apr 2002
Posts: 5094
Quote: ok please make a port of half life to c64, source is out there. Urgent.

doom is already out there, have you ever tought it will be ?
2016-01-13 13:30
4mat

Registered: May 2010
Posts: 66
I use Notepad++, couple of batch files and Dasm. (the version Ian did with extensions) Apart from Cuneiform for chars I usually write my own conversion tools in Blitz Basic, it's super quick to make visual tools with. XVI32 is good if you need to prune exported files to a particular size (eg : cart image blocks) as it has it's own scripting language built in.
2016-01-13 16:11
chatGPZ

Registered: Dec 2001
Posts: 11386
Quote:
doom is already out there

if only
2016-01-14 06:43
TheRyk

Registered: Mar 2009
Posts: 2246
doom is near \o/
2016-01-14 07:23
Moloch

Registered: Jan 2002
Posts: 2928
23-27%
2016-01-14 08:05
iAN CooG

Registered: May 2002
Posts: 3194
full of lda and sta usage
2016-01-15 04:55
Fungus

Registered: Sep 2002
Posts: 686
that degenerated quickly

tass64 is open source, it's a console app and it's written in C. How is it not portable? It doesn't compile on your "insert system here" ? Fork it.

If what groepaz says is true, then I would never use kickass if it took more than 1 second to compile anything on a modern machine. Sacrificing speed for portability is nonsense imo.
2016-01-15 05:50
Karmic

Registered: Apr 2015
Posts: 66
+1 Fungus
2016-01-15 11:41
Bob

Registered: Nov 2002
Posts: 71
We in Censor uses CRT's home brewed assembler c6510
it is a C coded assembler built for fast turnaround & speed,
using notepad++ and we have for windows bat files or linux /mac also shell scripts..

platform independent ish Win,Linux,Mac
it has support for most of the stuff that we need.
lua, sq we can get for example print out to the console screen when source is being compiled, a good use if you print memory location (I use it allot) where a function start and end, in that way I have complete overview of every chunk or binaries or the code etc.. (lua scripts)
zp address space etc...

generate tables via lua or sq ... mostly used for sinus, but all sort of generation of unrolled code ...

It have worked flawlessly since day one ;)
and there is a first line support if there would be any issues. ;)

the only known quirk is there is no relative jump as *-3
everything req a label name. but you can have sub label names etc..
example

mainLabel:
.subLabel:

etc..


I think CRT was planning to release the c6510, bcoz its really good and easy to use...
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