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Forums > C64 Coding > C64 Coders needed for RPG
2013-03-08 22:31
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
C64 Coders needed for RPG

Greetings Programmers!

We have been working on a game similar to Wasteland, Bard's Tale III, and Dragon Wars for a year now. We have been developing the story, scenarios, location maps etc and were about to begin programming when our lead programmer became ill and incapacitated.

We need a couple of people who can program assembly code for:
1) engine
2) creation tools: map, item, monster editors
3) Graphic artists

Feel free to email us here: 8bwinfo at gmail dot com

Thank you in advance!

-Seth
www.8bitweapon.com
 
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2015-09-13 18:08
Oswald

Registered: Apr 2002
Posts: 5076
gorgeous!
2015-09-13 19:18
cadaver

Registered: Feb 2002
Posts: 1159
Looks sweet, how is the performance in the C64 version vs. the Apple II version, for example in the raycasting sections?
2015-09-13 19:35
8bitweapon
Account closed

Registered: Aug 2007
Posts: 22
Our 1 c64 coder has tiles working and is working on ray casting but nothing we are ready to show yet. I don't know what the above link was too, been a while. Lol
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