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anonym
Registered: Jan 2002 Posts: 267 |
Event id #3011 : Transmission 64
Three months to Transmission 64. Are YOU working on your demo, music and graphics already?
We will host a
* demo competition
* 4k competition
* music competition
* graphic competition
* PETSCII competition |
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... 76 posts hidden. Click here to view all posts.... |
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Trap
Registered: Jul 2010 Posts: 223 |
I am sure that if somebody cracks the 50.125mhz to 50mhz capture conversion that is causing the stutter in pretty much all c64 video captures, that person would be a hero. |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
it can be done, but the equipment needed wont be trivial :) ie capture at 50.125Hz, then slow it down to 50Hz (which wont be noticable afterall) |
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Krill
Registered: Apr 2002 Posts: 2982 |
Quoting TrapI am sure that if somebody cracks the 50.125mhz to 50mhz capture conversion that is causing the stutter in pretty much all c64 video captures, that person would be a hero. This doesn't concern me much, as it should produce a skipped frame only once in every few seconds. Plus most PCs cannot really output smooth video anyways, even less so with video coming in from the net. =)
However, one of my pet peeves are video ADCs which insist that PAL signal MUST be interlaced. :)
So they ignore that a C-64 (or any other machine of that era) outputs progressive 50-ish FPS video, then stubbornly add half a rasterline of toggling Y-offset to their 50 FPS output signal.
Makes for somewhat nervously twitching still pictures and de-/interlacing artefacts down the pipeline. |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
Thats why at Revision we had to use those Imagepro HD scan converters ... the others couldnt do the field->frame conversion |
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anonym
Registered: Jan 2002 Posts: 267 |
Thank you all for your feedback.
On a lighter note, we've got a bunch of shout-outs from other attendees, so check those out in the meantime:
https://www.youtube.com/watch?v=3iXF13NRV48&list=PLZrOu95tr-T6r..
There's still some more coming, so keep watching, this is a playlist with 6 so far, I'll add new ones there as well. |
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anonym
Registered: Jan 2002 Posts: 267 |
Registration is now open:
https://pm.transmission64.com/start
Registration is required to submit entries and to vote. You will need an access key, which you can get by emailing your handle and group to keys (at) transmission64.com . |
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anonym
Registered: Jan 2002 Posts: 267 |
Main website and timetable with timezone here:
https://transmission64.com/timetable/
Dead is April 23rd, 16:00 CEST (central European summer time).
Timetable is subject to change. Current version:
Friday
2021-04-23
16:00 Deadline All Compos
Saturday
2021-04-24
16:00 Info Welcome
16:15 Talk SID chips & replacement options talk
(Grue/Beyond Force/Extend)
17:00 Compos Music, PETSCII
18:00 Talk Cheating like a pro – a few tools to get you pixeling and converting for C64
(Cupid/Padua/The Solution)
19:00 Compo Graphics Compo
19:30 Act Welle:Erdball event
20:00 Compo 4k Demo, Demo
21:30 Chat Compo debrief
22:30 Act Mibri/Atlantis (DJ/Doctor ;-] )
23:30 Info Presentation of compo winners
23:45 The End |
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Flotsam
Registered: Jan 2004 Posts: 84 |
Was about to send in a tune for the music compo when I noticed that "The entry may not loop and must end with silence."
How strict is the rule of not looping? Can the song loop after a period of silence or not at all? If it can, what's the mininum amount of silence required? This is a matter of participate / not participate for me as in my (admittedly anal) mind C64 songs loop. Always. :) |
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Mibri
Registered: Feb 2018 Posts: 214 |
Quote: Was about to send in a tune for the music compo when I noticed that "The entry may not loop and must end with silence."
How strict is the rule of not looping? Can the song loop after a period of silence or not at all? If it can, what's the mininum amount of silence required? This is a matter of participate / not participate for me as in my (admittedly anal) mind C64 songs loop. Always. :)
The rule is fairly strict at this point since I understand that some composers have already completed and submitted tunes which have had a little more work done on them in order to adhere to it, but obviously we want your entry, so consider that even 1-2 seconds of silence is still silence... :) |
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Flotsam
Registered: Jan 2004 Posts: 84 |
Thanks Mibri, my tune already has a fadeout and some silence. I'm OK with adding some more as long as it can loop. |
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