| |
Shadow Account closed
Registered: Apr 2002 Posts: 355 |
Current trends in C64 demos
I find it interesting to see how trends (both when it comes to design and effects) develop on different platforms.
Of course there are plenty of people breaking the mainstream all the time, but still I find that there are elements that change in popularity over time.
For example, we had the logo+scroller+effect style of the "oldschool" era, the PC-style bigpixel effects of the mid/late 90ies etc. etc.
The last few years the attribute-moving effects have been coming out in force, but now after watching all the great demos from C64, it seems like a couple of new things are trending:
- Layered effects
- Moving "bobs" in amounts that frankly astounds me (no, not talking about the good old unlimited bobs technique). Both the Censor demo and the Arsenic demo had some cool stuff going in this department. |
|
... 61 posts hidden. Click here to view all posts.... |
| |
enthusi
Registered: May 2004 Posts: 677 |
Isn't the cool part about blobs is that you can place an infinite amount of them in a finite area? ;-) |
| |
chatGPZ
Registered: Dec 2001 Posts: 11360 |
that distinguishes them from boobs |
| |
Luca
Registered: Apr 2002 Posts: 178 |
Quote: that distinguishes them from boobs
Hah, wow, infinite boobs...that would have been an effect to vote like hell for the higher ranking...
...Btw Wikipedia reports "infinite bobs" only, whereas I knew that effect under the name of "unlimited bobs", who's able to rebuild the story about it (this time Recollection doesn't help...)? |
| |
iAN CooG
Registered: May 2002 Posts: 3187 |
https://imgur.com/gallery/l1shQfs
\o/ |
| |
Cruzer
Registered: Dec 2001 Posts: 1048 |
A related term I overheard at X: "Eier ohne ende", about the huge bucket of eggs they had for breakfast. Dunno what that would be in Dutch, but probably something with my new favorite word "uitsmijters". |
| |
Mixer
Registered: Apr 2008 Posts: 447 |
It seems Sierpinskis are fading out of popularity. There were none at the X 2016. |
| |
Hein
Registered: Apr 2004 Posts: 946 |
Nowadays it seems the demanding trend to combine original concepts, complex routines, hi-fi sound and big graphics into a balanced synergy.
And comeback winners for nostalgic reasons, which is the best reason to win a compo. Who's doing the comeback for X2018? |
| |
chatGPZ
Registered: Dec 2001 Posts: 11360 |
XAKK!!!! |
| |
Compyx
Registered: Jan 2005 Posts: 631 |
Quote: Not enough DYCP and DYSP!
Yes, that's the spirit! |
| |
Linus
Registered: Jun 2004 Posts: 639 |
Quote: Nowadays it seems the demanding trend to combine original concepts, complex routines, hi-fi sound and big graphics into a balanced synergy.
And comeback winners for nostalgic reasons, which is the best reason to win a compo. Who's doing the comeback for X2018?
Me then! |
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 - Next |