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Forums > C64 Pixeling > C64 DOUBLE SCREEN COMPO
2011-01-27 16:26
v3to

Registered: Feb 2005
Posts: 150
C64 DOUBLE SCREEN COMPO

Hello graphicians. C64pixels.com is one year old and this is a perfect opportunity for a big competition for big pictures.

Theme is free. Show us your sceneries, machines, buildings, people, geometrical or organic shapes, tell stories, confuse us by perspective play, create something abstract, stylish logo designs or whatever you like.

Now here are the rules:

- Picture size has to be 2 screens, preferably horizontally or vertically arranged
- Graphic modes MultiColor, HiRes or Char - no enhanced (or so-called CPU) modes.
In case of chars you may use multiple character-sets but no raster-splits for colors.
- No animation please.
- The pic should be executable via RUN on a c64 as connected picture (soft-scrolling is recommended) - so grab a suitable coder in time.
- The compo entry has to be a first release at the compo. Please do not publish on CSDb or other public platforms before voting is over.
- Racist motives are not tolerated. Yes, explicit nudity, violence or weird disturbing stuff will be accepted but only visible for members and not represented on Lemon64 or CSDb.

For voting we will make the pictures available in several places such as c64pixels, Lemon64 and CSDb. Voting will start openly in May this year via PM or Email.

Of course there will be an special and unique award for the winning artist, AND some award (likely in form of an original C64 game) for the associated coder, even if it’s the same person :)

Additionally, the c64pixels team will award a special prize for the ‘most unique’ entry, be it for technically outstanding pictures/code, or an otherwise special submission. This award will not go to the compo winner.

Please send your pics to “compo@c64pixels.com”. Good luck!
 
... 13 posts hidden. Click here to view all posts....
 
2011-01-28 12:34
Digger

Registered: Mar 2005
Posts: 448
Nice! I might get my arse up and draw something again for the first time in 15 years ;-)
2011-01-28 19:38
sebalozlepsi

Registered: Mar 2010
Posts: 23
Veto, I'm in :)

All: if you need coder, contact me.
2011-01-28 21:33
linde

Registered: Jul 2006
Posts: 47
Ooh, I'm in!
2011-01-29 21:36
goto80

Registered: Jan 2002
Posts: 140
If someone makes one C64 show two different pictures on two monitors, they've got my vote.
2011-01-31 13:23
JackAsser

Registered: Jun 2002
Posts: 2038
Quote: If someone makes one C64 show two different pictures on two monitors, they've got my vote.

C64 Tru3D... the possibilities would be ENDLESS!
2011-01-31 16:40
Dane

Registered: May 2002
Posts: 423
Tempting to join in ...but then I saw that enhanced modes weren't allowed! :P
2011-02-01 11:56
null
Account closed

Registered: Jun 2006
Posts: 645
Quote: If someone makes one C64 show two different pictures on two monitors, they've got my vote.

This is what I thought the thread was about when I saw the title, initally (:
2011-02-01 17:26
Schema

Registered: May 2005
Posts: 15
Quote: This is what I thought the thread was about when I saw the title, initally (:

I've always wanted to do a two-screen demo with two 64s connected by RR-Net, with the scroller and effects synchronized over the network ;-)
2011-02-01 20:18
Jon
Account closed

Registered: Apr 2005
Posts: 247
I'm probably in as well... Since my skills haven't progressed much since 1989, it'll be a spectacular failure that will embarrass anyone associated with it.

P.S.- I need a coder.

:)

nJb
2011-02-03 12:23
DeeKay

Registered: Nov 2002
Posts: 364
What was that demo called that ran on 2 c64s, each showing one half of a composite screen, synching happening through pressing space on both c64s at once?

I think it was called "The Double", but I can't find it on CSDb...

What's with the strange limitations for the compo?`I somehow get "no advanced modes", but why no rasterbars for char mode? Colorram is allowed though or just 4 colors in total?
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