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Forums > C64 Composing > The worst music editors?
2006-06-18 11:27
Bamu®
Account closed

Registered: May 2005
Posts: 1332
The worst music editors?

Which are the absolutely worst music editors for the c64?
(crappy or no interface, huge rastertime usage, stupid handling, ugly bugs, worse hardrestart ...and so on.)
 
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2007-08-21 10:26
Conrad

Registered: Nov 2006
Posts: 849
A less popular editor came with those Terminator 2 cartridges, called Ubik's music editor, written by Dave Korn (Ubik). I tried it years ago and was an absolute nightmare to use!
2007-08-21 11:06
ChristopherJam

Registered: Aug 2004
Posts: 1409
Heh. I spent something like a year trying to track down a copy of Ubik's because the music was so cool. I was sorely disappointed when I got hold of it. Nightmare is truly the word!
2007-08-21 12:51
Wisdom

Registered: Dec 2001
Posts: 90
Being a bit unfair to Voice Tracker above, I felt like I have to add a couple of things here:

Voice Tracker's UI was bad in the sense that it was a duration based editor. This statement of course comes from being used to tracker style editors after using duration based editors for a long time. In the beginning of my musical career though, I was more than grateful for Voice Tracker, or else I would have to spend another two years with Future Composer, before I finally switched to JCH's Editor.

The real good thing about Voice Tracker was that it was a self-contained tool with a built-in packer and relocator. Another good thing was that almost everything related to composing was on a single screen, unlike many other editors which had track and block editing in one or two screens and countless other screens for editing sounds etc.

Undoubtly, Dutch-USA Team was not thankful to Polonus, but I am one of those who are thankful to him for giving us an editor like that. I had composed more than 45 tunes with it, and I have officially released around 15 of them. So, thanks again.

2007-08-21 13:49
Stainless Steel

Registered: Mar 2003
Posts: 966
I think it was a great piece of work by polonus.

I cant even start to imagine how much work it must have been to reverse engineer the music assembler routine and write a editor for it. Thumbs up!

2007-08-21 13:56
Eryk

Registered: Apr 2005
Posts: 10
I'd also like to express my gratitude to Polonus for creating Voice Tracker - I used it for more than six years and really should start to relearn it again.

Compared to other editors that I had, I found it the most accessable because it didn't drown you in features and frills.

Good work.

But I stray from the topic...
2007-08-21 14:29
polonus
Account closed

Registered: Aug 2007
Posts: 9
Well.. I am so glad you found voicetracker so useful :) I did not expected it to get spread so well. Pity, I don't have any copy of next version of VTR called Music Mixer, rewritten.
2007-08-21 15:21
tlr

Registered: Sep 2003
Posts: 1790
Twoflowers post seems to indicate he has Music Mixer somewhere. (or have you lost it?)
2007-08-21 16:05
Trurl

Registered: Mar 2002
Posts: 61
I like Music Mixer's editor very much. The player is similar to Music-assembler's (ie. not very good and it's buggy too) but not the same. The note durations are confusing at first but I'm so used to it that I haven't bothered to learn a new editor though there are newer and better programs around.
2007-08-21 16:13
tlr

Registered: Sep 2003
Posts: 1790
Nevermind, it was in HVMEC. Added here now: Music Mixer V6
2007-08-21 16:35
polonus
Account closed

Registered: Aug 2007
Posts: 9
Quote: I like Music Mixer's editor very much. The player is similar to Music-assembler's (ie. not very good and it's buggy too) but not the same. The note durations are confusing at first but I'm so used to it that I haven't bothered to learn a new editor though there are newer and better programs around.

err.... I suppose I had the idea of note duration -1. :D pity I did not put "equaliser" thing as it was available (as a gadget) in Voicetracker. Anyway, I spent a lot of time preparing pattern edit behaviours to make them 'smart'. with this I wanted to learn how to use Turbo Ass; previous projects were hand-coded in various monitors (including VTR).
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