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Forums > C64 Coding > Pushing the envelope, Or stay beaten by a 16 YO kid!
2018-09-21 20:50
Nova

Registered: Jun 2012
Posts: 13
Pushing the envelope, Or stay beaten by a 16 YO kid!

I got abit nostalgic tonight and enjoyed some early ninetees
perfection by Flash inc, A little Light, Even Bob got in a few minutes of lalaland,Origo, byterapers, Upfront etc (Mathematica still gives me goosebumps)

It occured to me that todays elitegroups (according to me) like Oxyron,Booze,Plush,Chorus,Camelot started to emerge when us guys from the older school where just about done and our lives got in the way of the scener-life.

Back in those days everything was about squeezing every last cycle through perfecting a routine that many had made before you but if you got that last DXYCP char or those extra 10 (only in a Y sin,horrible) Plots you could reighn supreme for a few hours or even months or years before someone stole your glory and made a faster routine that often could be totaly outside the box and therefore superior.

Today everything seems to be about polished loader screens and perfect transitions between (again my opinion)"demoparts" that probably squeezes every last cycle, but who knows because there are just not 5000 fucking hungry young coders trying to make the same demopart, but just abit better.

I fell inlove with coding on the C64 because the hardware is set and everyone has the same precursors.

So, Here come the "hot potato",
Did "todays elite" choose a different path simply because
the "oldschool" effects just cannot be done faster within the hardware limitations, (sticking my chinn out here, punch it if you want to!)
Or since most of todays elite code for a living on other platforms but still cant write a faster routine then some pimplefaced 16 year old did two decades ago!!

I am not sure where i was going with this but i guess i just miss the old sceenerdays..
But it still seems strange that someone that can code bumpmapping and phongshaders on a C64 still cant write a faster dycproutine then some kid who sold the "moped" and bought a C64 two decades ago.



-WRAP!-
 
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2018-09-25 22:38
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
If there's one thing I end up procrastinating over it's linking [mutters] because it's not particularly difficult, but all the coding fun comes from the parts and sticking them togehter and making everything play nice isn't anywhere near as enjoyable.

That's another reason I did the onefilers for quite a while... there's still donkey work code in there - and declaring that you'll be doing one a month is just asking for trouble with a "memory" like mine - but far less so.

Also, all the talk of cake is making me hungry. =-(
2018-09-25 23:40
Golara
Account closed

Registered: Jan 2018
Posts: 212
Quote: If there's one thing I end up procrastinating over it's linking [mutters] because it's not particularly difficult, but all the coding fun comes from the parts and sticking them togehter and making everything play nice isn't anywhere near as enjoyable.

That's another reason I did the onefilers for quite a while... there's still donkey work code in there - and declaring that you'll be doing one a month is just asking for trouble with a "memory" like mine - but far less so.

Also, all the talk of cake is making me hungry. =-(


I'm making a multi part demo with transitions in and out, but they all go out to solid color so I can load quickly with screen off. Kinda lame, but I think it'll suffice for a first proper demo. And syncing with music in each part is so much easier. Of course one day I'll make a proper trackmo (famous last words)

see chorus / irrational for the style I'm going for.
2018-09-27 11:09
Krill

Registered: Apr 2002
Posts: 2980
Quoting Krill
I remember their PR wasn't as good as the others. :)
Quoting HCL
Hmm, what was that all about?! Did Bob give you one of his (free) beers, or what actually did he do to make you all vote for *that* demo!?
This is entirely subjective (and i don't really think it influenced the outcome much), but...

AFAIR, the Booze posse wasn't much to be seen at X 2014. Yous appeared at the party place, gave a few hellos, then vanished, more or less until the demo compo. Probably retired to your coding chambers, to work hard on finishing the demo or so.

Or maybe i just managed to continuously miss all of yous.

Meanwhile, the combined forces of Oxyron + Censor (all 10+ of them whom later went upstage) went around chatting and having beers with everybody and handing out colourful stickers or some other merchandise.

Oh and btw., is "Uncensored" some kind of pun directed against Censor? :)
2019-03-28 14:30
Bob

Registered: Nov 2002
Posts: 71
hehe ;)
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