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tlr
Registered: Sep 2003 Posts: 1794 |
Help test x64sc, the next generation x64.
We've spent a month and a half rewriting x64 into x64sc and would like to have some feedback.
Please test this with as many things as you can and report any emulation bugs you find in here or alternatively on #vice-dev @ freenode.net.
Let's bring VICE from the 90's into the modern age!
Good:
- emulator rewritten, more accurate
- models:
Breadbox (default) x64sc -VICIImodel 0 -ciamodel 0 -gluelogictype 0
C64C x64sc -VICIImodel 1 -ciamodel 1 -gluelogictype 1
C128-ish x64sc -VICIImodel 1 -ciamodel 1 -gluelogictype 0 Bad:
- slow (will be faster)
- possible regressions, please test
- no NTSC (yet)
- no REU (yet)
- no snapshots (yet)
- mystery drive bug (disable virtual device traps)
- GUI not yet updated
Win32 binary: x64sc-r22294-win32.zip
Source code (subversion repository):
svn co https://vice-emu.svn.sourceforge.net/svnroot/vice-emu/branches/..
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chatGPZ
Registered: Dec 2001 Posts: 11443 |
"-cartexpert now requires parameter (no way!), and can't be activated anymore from menu."
that was unified, its correct. and the menu item is still there, it just moved (in gnomeui anyway, i give a damn about win32 =P). and first time for 20 years, expert cart actually even works =P
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iAN CooG
Registered: May 2002 Posts: 3215 |
hrmf. I see now the source, changelog doesn't even mention it:
-cartexpert now requires a parameter for a binary, a new
-expert option is added to just enable it without providing a binary.
Anyway the fact that the option is in the menu doesn't mean that it works: selecting "expert/enable" it only gives "invalid cartridge", no matter if i specify -expert or not on the cmdline. |
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chatGPZ
Registered: Dec 2001 Posts: 11443 |
the ui (assuming windows) is very broken and lagging behind atm (lots of things missing there).
however, using -expert it should work (and you dont need the menu item after that). |
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Grafitronix Plus Account closed
Registered: Sep 2009 Posts: 3 |
I just tried to play Mars Saga (Ikati+Talent cracked version).
The r22731 version of x64, CPU became jammed with $AB39.
I jumped into the Monitor and it lists: ** Monitor 276 057
(C:$ab39)
I went into the "Gambling Establishment", chose "Laser Slots" and "Save my City Map" when it crashed. It was on the disk swap-- it did not make it to the prompt.
Not sure what else to do, but it ran fine up to that point. |
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Grafitronix Plus Account closed
Registered: Sep 2009 Posts: 3 |
Forgot to mention:
Windows 7,
Intel Centrino Duo DualCore 2Ghz (both processors),
nVidia 8600GS M video card,
... in my HP Pavilion dv6000
(bios upgrade claims it's a dv6500).
The sc version gives warp mode of max:
349% 60fps
The x64 version gives fluctuating max:
1049% 65fps (every 30 or 40 seconds)
740% 62fps
694% 60fps
Strange, but it can be disheartening to know that the SC version is 'slower' than the non-SC version... (warp mode) and more compatible with the 1541 proper emulation.
IMHO, not bad. Working on a couple of other games to test, but will probably note something later in the week.
Godd going, so far... I know there's still work to be done. |
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chatGPZ
Registered: Dec 2001 Posts: 11443 |
the 60fps hint that you were testing in NTSC mode ... are you sure the game in question works properly on a real NTSC setup ? |
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hyperactive Account closed
Registered: Jul 2010 Posts: 5 |
Hi guys.
The original g64 game of "Mikie" from Action city will not load on this new version of vice (Version 2.2.5)
On vice 2.2, it loads without a problem, but on 2.2.5, I get a CPU jam error at 14b9. |
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hyperactive Account closed
Registered: Jul 2010 Posts: 5 |
it's r22731 |
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iAN CooG
Registered: May 2002 Posts: 3215 |
I'm experiencing some weird slowdown after some minutes in warp mode (x64.exe). See a screenshot here
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It's easily tested, attach a .crt (Action replay is fine, anything actually, I noticed this while trying Kompressmaster_v41.crt), disable options/sound playback, warp mode and do nothing. Drops from 3000% / 90fps (VS71 build, GCC build from TLR reaches 1600% / 70pfs) to 1% / 0fps here after 3-4 minutes.
I always disable sound to get max speed when trying native crunchers. Warp mode AND Options/Max speed/no limit get the same slowdown (unlike someone tried to tell me :P)
If it's of any help tracking down the problem, after I change borders from normal to full, hence reinitializing the video, speed returns normal, warp speed slightly reduced, but after some minutes I get back again 0 fps.
EDIT: seems like that when this slowdown occours, by deactivating True Drive Emulation, the speed goes back to normal, instantly. Actually now I retested and the slowdown doesn't occour at all if I disable TDE right after the loading finishes. So must be something related to TDE.
X64.exe from v2.1 doesn't have this problem, as well as x64sc.exe from latest build. will try also the official 2.2 later. |
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tlr
Registered: Sep 2003 Posts: 1794 |
New version: x64sc-r22786-win32.zip (x64sc & x64)
- drive rotation clock overflow issue fixed. No more slow down.
- grey dot emulation on 856x. (fixes Emusuxx0r+)
- fixed io dump monitor command, e.g "io d000".
- MACH5 cartridge emulation.
- misc cart fixes.
- CRT emulation added for NTSC and others.
Note: ColorGamma range changed. May need to set to 2200 manually.
EDIT: seems there is a rather fatal problem with the drive emulation in this build. Will post a new one soon. |
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