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Forums > C64 Coding > Coding for beginners
2008-01-06 12:45
Darkus

Registered: Apr 2007
Posts: 8
Coding for beginners

I`ve been searching the net for assembler guides and applications but I hoping someone can recommend the best guides and programs I should use for starting out - plus are there any issues with using emulators only ? Anyone who may answer these questions, please bare in mind I know very little about the C64 platform at this stage :)
 
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2008-05-29 13:47
omega120
Account closed

Registered: Sep 2005
Posts: 204
Whats wrong with a monitor to write code its what I have always used and always will because it is a challenge, not going for some kind o assembler which I think is the easy way out for some people to writer there so called creation. swtich to the `machine code monitor` you will get better satisfaction! I will take note of your comments and see what I can ajust or alter in my coding.
2008-05-29 13:52
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: Whats wrong with a monitor to write code its what I have always used and always will because it is a challenge, not going for some kind o assembler which I think is the easy way out for some people to writer there so called creation. swtich to the `machine code monitor` you will get better satisfaction! I will take note of your comments and see what I can ajust or alter in my coding.

Beginners already have a challenge called "learning 6502 machine code", they don't need a second challenge of working in a harsh environment to go with that.
2008-05-29 14:01
omega120
Account closed

Registered: Sep 2005
Posts: 204
You think its harsh to code using a monitor I dont think so Ive been coding for years using a monitor you should test your strength on it!
2008-05-29 14:48
Hein

Registered: Apr 2004
Posts: 954
Monitor programming doesn't seem practical for coding games, assembler will give you more freedom to experiment with the game, instead of the code.
2008-05-29 15:04
omega120
Account closed

Registered: Sep 2005
Posts: 204
I looked at assembler and thought the idea was crap and went immediately back to my ACTION REPLAY monitor. that was years ago and I am still using the A.R. monitor for coding.
2008-05-29 15:53
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: You think its harsh to code using a monitor I dont think so Ive been coding for years using a monitor you should test your strength on it!

i've written projects in a monitor, my strength isn't in question here; it's beginners trying to make head or tail of 6502 machine code whilst being thrown in at the deep end. A monitor is a hostile environment for a new programmer, an assembler at least lets people forget about learning hex to begin with, they all support decimal.
2008-05-29 16:16
omega120
Account closed

Registered: Sep 2005
Posts: 204
Hostile enviroment I dont think so I self taught my self reading hex monitor code and I found the language dead simple once I got the hang of it as with assembler I could not get a hold of it either here nor there I found the system very hard to grip on yes I would opt for the learner on c64 machine code to go for the monitor action any day.
2008-05-29 16:35
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
So that's you in the monitor camp and almost everyone else in the assembler camp...
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