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Forums > C64 Coding > And people wonder why...
2005-06-07 20:49
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
And people wonder why...

I sometimes feel that the scene is 'lame'. I'm not going to get into that argument all over again.

This time, I'm blowing off steam. I released two games on the C64. One was called Jailbreak and the other called Virus. Both were basic attempts at a game, nothing extraordinary.

Years later, in 2005, I would come back to the scene to try to find some of my old releases. I found that Jailbreak had been "cracked" by another group and trained.

Jailbreak was never protected to begin with. It was uploaded to all of the warez boards when I released it. It even says "RFO" for Rage for Order on the wall of the prison. The level packing looks like shit and it spends more time processing the packer that the original did. The original was already packed (individual files crunched) and did not need a level packer.

Yet it was re-released with a trainer. Back in my day we would never re-release anything that had already been put out.

I also found Virus (thanks to Sailor of Triad). And low and behold, someone informs me there is a Virus 2. I checked and sure enough there is a sequal to my game.

EPIC (Warlord and Mendrake) managed to "crack" and "train" this game. Here's the kicker... it's the same game as mine, exactly. All they did was change the music and a few sprites. How does a public domain game with no protection get "CRACKED" ? And the trainer is the exact same trainer I had INCLUDED in the game to prevent people from re-releasing.

This is the second program I've put out that, years later, I would find "cracked and trained" when there was no crack, and using my own trainer. Changing sprites and music and calling it a sequel is pathetic.

Can you now see why I feel the way I do about the scene at times? If you're going to do this, at least don't pretend you cracked anything and leave the intro on from the person who wrote it.

Oh and guess what, Virus 2 was NTSC fixed by EPIC too. That's good because as I live in Canada and my c64 is NTSC, I would sure hate to release a game that didn't work on NTSC machines to begin with LMFAO.

And less than 24 hours after I found a copy of Virus and uploaded it to CSDB, some group re-released it in less than 24 hours with one more trainer.

It's pretty sad when a programmer has to include every single conceivable trainer known to man in his work, for if he doesn't someone will come along and strip off his intro and put it out with another trainer.

If I wanted Jailbreak +20 and Virus +22 I would have written it that way. :)

If the scene has not (partially) become lame, someone tell me how you can crack and train a public domain game, twice, taken from a BBS and already trained? When I left the scene this was unheard of, and today it seems the norm.

http://www.ontarioghosttowns.com/c64
 
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2005-06-08 06:13
Wanderer
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Registered: Apr 2003
Posts: 478
No that is Vioris.

There were two Virus' on the c64.

Mine was a small shoot 'em up, pretty simple code.

I guess once it made its way overseas a few Euro's felt it was okay to pretend it was protected and "crack" it. Take EPIC for example, they said they cracked AND trained it. All they did was remove my trainer screen and make their own. If it was a real release it might have worked and nobody would have noticed. But as I coded the trainer right into the game, and know for fact it was not protected, I have to say Mendrake of Epic is not too cool.

As for Unicess, this is the second time they've "cracked" an unprotected freeware program of mine.

Sad sad sad. Anyway thanks for the shoulder to cry on. I'm over it now :)
2005-06-08 08:42
The Overkiller
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Registered: Mar 2002
Posts: 342
Wanderer:
I sometimes feel that the scene is 'lame'. I'm not going to get into that argument all over again.


\o/ !!!!!
Btw: Catch'em was "cracked" ;-) by Depredators in the past ..... (Just for info)
2005-06-08 09:01
Mason

Registered: Dec 2001
Posts: 461
Quote: No that is Vioris.

There were two Virus' on the c64.

Mine was a small shoot 'em up, pretty simple code.

I guess once it made its way overseas a few Euro's felt it was okay to pretend it was protected and "crack" it. Take EPIC for example, they said they cracked AND trained it. All they did was remove my trainer screen and make their own. If it was a real release it might have worked and nobody would have noticed. But as I coded the trainer right into the game, and know for fact it was not protected, I have to say Mendrake of Epic is not too cool.

As for Unicess, this is the second time they've "cracked" an unprotected freeware program of mine.

Sad sad sad. Anyway thanks for the shoulder to cry on. I'm over it now :)


Oh we have to continue on this one?

And I really wonder... epsecially when I did the release for Unicess of Jailbreak you were very happy that I did it. Im not sure you can remember, but its many years ago we talked on the conferences about it.
2005-06-08 09:05
Scout

Registered: Dec 2002
Posts: 1570
I was also wondering.
Why is this posted in the Coding sub and not in the General Discussion sub?

Anyway, don't make a hassle of it.
Better a lame scene than a home-brewing scene (yuk!).

R.

---
-= Silicon Ltd. =-
http://www.deco-design.com/scl
(^^^Down again...for the mo')
2005-06-08 10:28
The Overkiller
Account closed

Registered: Mar 2002
Posts: 342
Quote: Oh we have to continue on this one?

And I really wonder... epsecially when I did the release for Unicess of Jailbreak you were very happy that I did it. Im not sure you can remember, but its many years ago we talked on the conferences about it.


Mason, I have also a crack done by Crossfire, your team mate when you was in Motiv8. +2 +HS +PALfix. I think you talk about the same game.
2005-06-08 10:29
The Overkiller
Account closed

Registered: Mar 2002
Posts: 342
Quote: I was also wondering.
Why is this posted in the Coding sub and not in the General Discussion sub?

Anyway, don't make a hassle of it.
Better a lame scene than a home-brewing scene (yuk!).

R.

---
-= Silicon Ltd. =-
http://www.deco-design.com/scl
(^^^Down again...for the mo')


Hehehe ..... Nice one :)
2005-06-08 11:55
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Well, since it's in the coding sub... Virus was written at the same time i was finishing Co-Axis, i suddenly feel loads better about my code. =-)
2005-06-08 11:55
Mason

Registered: Dec 2001
Posts: 461
Quote: Mason, I have also a crack done by Crossfire, your team mate when you was in Motiv8. +2 +HS +PALfix. I think you talk about the same game.

I cant remember I have seen that release, but Wanderer (Sic!) referred to my release of Jailbreak in Unicess.
2005-06-08 12:01
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Wanderer:
"If the scene has not (partially) become lame, someone tell me how you can crack and train a public domain game, twice, taken from a BBS and already trained? When I left the scene this was unheard of, and today it seems the norm."

Just a thought... didn't these cracks happen around the time you left the scene? S'a bit unfair to tar the current scene with actions by people from, what, fifteen years ago.
2005-06-08 14:14
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
how can a "scene" be lame?

i think even labeling a person "lamer" is generalization

it is "actions" that are lame or not. generalizing actions into a person's label is bad enough. generalizing them to a complete society's label is "weak and comfortable thinking". and that (being an action) is lame.
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