| |
Didi
Registered: Nov 2011 Posts: 488 |
Event id #2526 : Intro Creation Competition 2016
Sorry for skipping this event last year, but life is life and I simply would not have had the time to host this event in a proper way.
So finally X 2016 is over and the big productions are out. So maybe you are in the mood for a smaller project.
Competition runs from November 1st, 2016, until January 3rd, 2017. So you have a full 2 months to deliver your creations. This should be enough for an intro.
Please use this thread for questions, discussion and everything else concerning this competition.
THE RULES (same as in 2014, worked very well):
- Has to work on a plain stock C64 (PAL standard) without any extensions.
- Has to be a one-part intro. Fade-ins and fade-outs are OK.
- Has to contain at least one Logo at whatever size you like.
- Has to contain a changing or moving text message (e.g. scrolling text, different lines fading in & out, etc.)
- Has to contain music (not just a humming sound, please).
- Maximum RAM usage is $4000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors.
- Has to be interruptable any time by pressing SPACE-key (exception are fade-in and fade-out).
- Graphics, charsets and music do not need to be exclusive, but the code should be! So no reuse of existing code with just exchanged graphics and music.
- Intros may not have been used before entering the competition.
- Entries must be handed in as executable format startable with RUN (.prg or embedded in .t64 or .d64).
- Max. 3 entries per participant. Entries might be taken back from the compo until deadline. That means if you want to remove one of your works from the compo to make space for another entry from you, this can be done until deadline.
Deadline for entry submission is January 3rd, 2017 at 23:59:59 (11:59:59 pm) CET.
Voting closes at Sunday January 8th, 2017 at 23:59:59 (11:59:59 pm) CET.
Voting platform is CSDb (with all disadvantages it may have), therefore entries have to be posted here.
Entries will be ranked by weighted average of CSDb votes. Entries with the same weighted average are ranked by their percentages of 10s, 9s, etc.
No prices to win, just the fame. May the best creation win! |
|
... 274 posts hidden. Click here to view all posts.... |
| |
Scan
Registered: Dec 2015 Posts: 111 |
If it's any relief to you guys, I just managed to fuck up my sideborder scroller in one of my (premature) optimization rounds (premature optimizations are the root of all evil *grin*) and now I need to backtrack where I went wrong. I should have installed that revision control system by now... |
| |
T.M.R Account closed
Registered: Dec 2001 Posts: 749 |
i just work in a Dropbox directory and make a copy of the source before performing any drastic surgery; none of that means i'm immune from completely fucking things over once in a while but recovering from those mistakes is easier. =-)
(Also, code and graphics for one entry are now pretty much done and i have code for a "plan B" third entry if no other ideas present themselves. Yays! =-)
i just tried to use my Crimson hotkey combination to "assemble" this message rather than posting, perhaps i need a break... |
| |
Didi
Registered: Nov 2011 Posts: 488 |
Yeah! More releases flowing in... keep 'em coming! :D |
| |
Scan
Registered: Dec 2015 Posts: 111 |
Working on it, working on it... ;) |
| |
Rudi
Registered: May 2010 Posts: 126 |
can use a non-released code? because it was meant for X-2016 demo, but didnt reach the deadline.
i can fit this into an intro instead. theres no point having the code laying around not doing anything. |
| |
Scan
Registered: Dec 2015 Posts: 111 |
Quote:- Graphics, charsets and music do not need to be exclusive, but the code should be! So no reuse of existing code with just exchanged graphics and music.
- Intros may not have been used before entering the competition.
I think you can, Rudi. Mine is a hodgepodge of things I've made earlier this year, but haven't released yet. |
| |
Didi
Registered: Nov 2011 Posts: 488 |
I guess many coders have some kind of repository so many code is not "exclusive". Please don't use something already released and just alter it a bit (new music, new graphics and ready it is). I cannot really check that rule anyway, but it would be lame to do so. ;) |
| |
Rudi
Registered: May 2010 Posts: 126 |
great. maybe i'll manage not to screw up deadline this time. |
| |
Dr.j
Registered: Feb 2003 Posts: 277 |
repository is the new copy'n'paste ;) |
| |
Smasher
Registered: Feb 2003 Posts: 521 |
Contributed!
Let's hope I'll finish 64th. |
Previous - 1 | ... | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | ... | 29 - Next |