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Forums > C64 Coding > omega120 games
2008-05-29 14:18
omega120
Account closed

Registered: Sep 2005
Posts: 204
omega120 games

I seem to babble too much on my games in the code for beginners thread so I have created this thread if I am allowed to discuss any coding regarding to my games I hope everyone will join in.
 
... 122 posts hidden. Click here to view all posts....
 
2008-06-04 09:09
Sander

Registered: Jan 2002
Posts: 496
Quoting omega120
... its spamming ...,`MANKY` is ... unplayable....

Finally you sorted that out :)
2008-06-04 09:15
dalezy

Registered: Apr 2002
Posts: 476
those were 94 posts worth of promoting that weird game.
add 1 to the count, i gladly helped.
2008-06-04 09:27
omega120
Account closed

Registered: Sep 2005
Posts: 204
Dont just add to the count, play `MANKY` you mite get him to the toilet!
2008-06-04 09:38
omega120
Account closed

Registered: Sep 2005
Posts: 204
Quote: Quoting omega120
... its spamming ...,`MANKY` is ... unplayable....

Finally you sorted that out :)


@Sander
Thats only your and everyones elses quotes, Manky is playable if you know how........hehe
2008-06-04 11:07
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: @Sander
Thats only your and everyones elses quotes, Manky is playable if you know how........hehe


You mean it's "playable" (and i'd question that even then) if you cheat. That sucks even worse than designing a game that isn't playable to start with.
2008-06-04 11:12
chatGPZ

Registered: Dec 2001
Posts: 11386
haha... adding a sprite collision cheat to make a game "playable" is really an odd idea =P
2008-06-04 11:18
null
Account closed

Registered: Jun 2006
Posts: 645
Quote: @Sander
Thats only your and everyones elses quotes, Manky is playable if you know how........hehe


Of course that's logical. the point with games is, is that it should at least be possible figure out how to play it. 'it is playable if you know how' is a bullshit argument, you can't expect every player to simply 'know' how to beat the game. he/she has to figure it out, which should not be *too* hard, but not too easy either.

I dunno what I just said there but it's probably a load of bullshit, but probably not as much bullshit as the game in question, from what I understand...

------------------------------------
http://zomgwtfbbq.info
2008-06-04 11:55
omega120
Account closed

Registered: Sep 2005
Posts: 204
Manky was not configured to be played by any so called player he can only be played by the `elite`.......


To please everyone as I mention before I am recoding Manky for everybody.
2008-06-04 12:56
Linus

Registered: Jun 2004
Posts: 639
You're doing a great job, omega120. Manky is nothing short of brilliant. I'd reverse the controls if I were to improve it tho since it's still way too easy in it's current state IMHO (Check the game "Percy" to get the idea!). Also, I suggest you to let the whole game play in one room simply to build a claustrophobic tension movies like "The Assault", "The Thing" and "Das Boot" evoke.

The only thing left to do then is to make your game known. Put some links in the usual forums, a little ad here, a little ad there and people will be talking about your jewel in no time.

This could have been a real classic in the 80s.

Honest regards,
Linus
2008-06-04 13:17
chatGPZ

Registered: Dec 2001
Posts: 11386
lol!
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