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Last Post
Tubo Asm with color comments?
Sasq
7
968
2006-10-31
12:58
/ Devia
Hires Color Interlace
algorithm
4
1012
2006-10-23
11:50
/ algorithm
SID output analisys
ready.
12
2577
2006-10-19
08:34
/ Twoflower
Who made first what?
Oswald
31
5598
2006-10-18
19:41
/ Danzig
VICE: PAL-N Support
Durandal
5
1059
2006-10-18
13:18
/ Tao
How to load/start TASM on c64 (VICE) ?
danulk
8
7807
2006-10-12
23:06
/ The Phantom
png graphics format
Pitcher
7
1537
2006-10-01
22:54
/ Jammer
Who really invented 4x4 mode?
trident
31
5910
2006-09-26
09:10
/ Oswald
Raster Line?
Pitcher
11
3083
2006-09-23
16:19
/ chatGPZ
Test-file generator?
tlr
7
878
2006-09-23
00:36
/ Style
Right-most sideborder sprite bug
JackAsser
26
4454
2006-09-08
17:09
/ Oswald
New modes/VIC manipulation questions.
Jetboy
15
2900
2006-08-29
16:16
/ Viktor
FLI Bug
MRT
14
5483
2006-08-29
15:11
/ Jetboy
Best crossdev tools?
Viktor
13
3185
2006-08-29
12:47
/ chatGPZ
Hijacking LOAD, SAVE and the others
Bastet
8
1176
2006-08-24
06:06
/ chatGPZ
Creating angle/radius tables
Shadow
23
3440
2006-08-23
05:12
/ Style
coder required for some simple code :)
Wile Coyote
9
1039
2006-08-21
19:28
/ Wile Coyote
volksForth 3.8 re-released
cas
0
808
2006-08-19
22:40
/ cas
Timing with y-moving sprites
Mantiz
25
4482
2006-08-19
19:04
/ Mantiz
plasma/linedoubling
Trifox
26
4807
2006-08-14
14:57
/ chatGPZ
bitmap display/extraction
Trifox
32
6466
2006-08-12
11:42
/ Trifox
160x100 pixels screenmode
AmiDog
20
2901
2006-08-08
12:43
/ MRT
convert between MC sprite data and MC Font data?
Trifox
3
896
2006-08-05
16:34
/ Hein
How to players and trackers usually deal with these modulation issues? --> Bit-scaling? (sid related, but not nescesarily, not a question related to the battlestar galactica music btw;-)
stunt
26
5614
2006-07-26
21:25
/ stunt
Code, how to get started?
Sixx
32
11853
2006-07-26
16:55
/ Jetboy
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