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Forums > C64 Productions > The Art of Wiring
2002-12-12 01:44
Eyeth
Account closed

Registered: Apr 2002
Posts: 98
The Art of Wiring

Hello, CSDb denizens;

I'm thinking of doing two small demos; One for the SuperCPU and one for a plain c64. I already have some ideas I'd like to try out in these demos.

I will be cross-assembling it and testing it out under winVICE and of course, on the real machine for the SuperCPU one.

Anyway, I'd appreciate any tips in wiring graphics and pictures for my nascent c64 demo efforts. I already wired a Santa piccy for my SuperCPU full-screen FLI demo and managed to muddy the conversion.

That said, I do have high standards and I want to adhere to them. So, I need to do a better job in wiring graphics/pictures to show for it.

First of all, I wonder if it's possible to use a painting program like Photoshop or Paint Shop Pro for the initial production of the picture? I heard there was a c64 palette of 16 or 256 colors for those PC programs? How do I use this palette under those programs?

Should I then save the resulting file to a .BMP, .GIF or .JPEG? What conversion program should I use? Any intermediate steps? I've already used ConGo with my Santa conversion and it didn't go over too well, so I'd like to explore/use other utilities other than ConGo.

I'm thinking of using the drazlace (interlaced Multi-Color Mode) mode for my c64 demo effort and an IFLI mode for my SuperCPU demo effort. Hopefully conversion efforts will yield good results for these two modes I'm contemplating.

Thanks,
-Todd Elliott
 
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2006-09-29 17:46
ptoing

Registered: Sep 2005
Posts: 271
Oh, btw, if your images only have 2 colours per 8x1 you don't use the mode to it's full extent, you could have up to 4.
2006-09-29 17:59
chatGPZ

Registered: Dec 2001
Posts: 11108
AFLI = advanced fli
ECI = extended color interlace

now dont ask me who came up with those silly terms and why =)
2006-09-29 18:08
ptoing

Registered: Sep 2005
Posts: 271
Haha, those are both pretty nonsensical. Hires FLI or Hires Interlace FLI or stuff like Multicolour Underlay FLI at least makes sense. Hmmmmm, shouldn't MUFLI be called MUHFLI? I mean if we wanted to be correct :B
2006-09-29 18:40
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: AFLI = advanced fli
ECI = extended color interlace

now dont ask me who came up with those silly terms and why =)


ECI comes from the demo of the same name (Extended Colours with Interlace) by Super Swap Sweden and the Thundercats. AFLI i dunno, but saw it referred to as such in a Topaz demo t'other night. =-)
2006-09-29 18:51
Scout

Registered: Dec 2002
Posts: 1568
Quote: ECI comes from the demo of the same name (Extended Colours with Interlace) by Super Swap Sweden and the Thundercats. AFLI i dunno, but saw it referred to as such in a Topaz demo t'other night. =-)

Afaik, it was Topaz (D'Arc?) who did AFLI first.

---
8Bit Mayhem - The C64 Scenemusic Podcast
http://8bitmayhem.untergrund.net
2006-09-29 19:25
Oswald

Registered: Apr 2002
Posts: 5017
Quote: Haha, those are both pretty nonsensical. Hires FLI or Hires Interlace FLI or stuff like Multicolour Underlay FLI at least makes sense. Hmmmmm, shouldn't MUFLI be called MUHFLI? I mean if we wanted to be correct :B

moooofli

anyway FLI is a nonsense alone (flexible line interpretation?!? WTF?)
2006-09-29 20:45
ptoing

Registered: Sep 2005
Posts: 271
Haha, kinda. What would be a logical name for FLI that makes sense from a hardware/programming kind of view?
2006-09-29 20:48
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Well, Flexible Line Interpretation makes sense; you're changing how the lines are interpreted by the hardware (changing where badlines occur) so you're making the display more flexible.
2006-09-29 23:49
chatGPZ

Registered: Dec 2001
Posts: 11108
actually the "flexible" refers to the fact that you can choose the videoram each rasterline. that you need to trigger a badline each line to achive that is only the necessary evil :)
2006-10-03 08:12
algorithm

Registered: May 2002
Posts: 702
The IAFLI converter has now been released. Implemented non flickering option.

Give it a try. And yes, like all interlaced modes, it will flicker on emulators, etc.
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