Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user eightbitswide ! (Registered 2024-12-24) You are not logged in - nap
CSDb User Forums


Forums > C64 Coding > AR 7.0 freeze bug (?)
2004-04-19 07:48
Oswald

Registered: Apr 2002
Posts: 5094
AR 7.0 freeze bug (?)

Hi there!

At the weekend I was coding on my c128, when this bug costed me about half an hour extra... I thought that my code locks up, but it was the AR's failure IMHO.

it's the following:

inc $d020:jmp *-3

when I place the above code at $9000, start it, and push the freeze button,the machine either locks, or the freezer shows that the code was stopped at $e4xx or some other egzotic mem location.

the same code can be freezed nicely if run at $2000.

What can be the explanation to this ? My AR is buggy ? or this is a feature, not a bug ?
2004-04-19 08:43
Clarence

Registered: Mar 2004
Posts: 121
Oswald, you have too rude fingers! Freezing needs loose wrist with gentle passion. :)
I will try it for you, if it's the case with my mk7.

BEst regards,
Clarence

ps: when will you reply my priv. message??
2004-04-19 09:08
Oswald

Registered: Apr 2002
Posts: 5094
Clarence, old pal :)

yes, ofcourse I know it does matter HOW I press the freeze button, but this bug (?) is not due my rude fingers I'm sure.
2004-04-19 09:52
Graham
Account closed

Registered: Dec 2002
Posts: 990
the problem is the bouncing of the button which can cause another freeze in the early stages of the freeze routines. this bug has been fixed in the retro replay hardware.
2004-04-19 10:09
Oswald

Registered: Apr 2002
Posts: 5094
argh..

as I wrote:

I can freeze running code at $2000 anytime

but when I freeze code running at $9000 it locks the machine anytime.

its not the FUCKING button.
2004-04-19 13:06
Clarence

Registered: Mar 2004
Posts: 121
Oswald,
under vice and ccs it works, as soon as I get home I will test it for you. Maybe it's a c128 thingy?!
2004-04-19 13:35
Oswald

Registered: Apr 2002
Posts: 5094
Clarence: the hardware is too much the same, but might be...
the strangest thing in this, that I use the cart since about 8 years by now with the c128, and I've never experienced anything similar... and I have a strange feeling, that when I will check it today at home, this bug wont show up again.. lets see.. :)
2004-04-19 15:25
Clarence

Registered: Mar 2004
Posts: 121
Oswald,
it's the same here with my c64. Weird...
It goes to address e9xx or eaxx when freezing, but on 2000 it's fine.

/Clarence
2004-04-20 07:35
Oswald

Registered: Apr 2002
Posts: 5094
wow! now thats strange :) So graham whats up with the buttons ? :)

Maybe its caused by the AR rom, since its somewhere around 8000-a000 if I'm not wrong.. could it be that when freezing the rom gets turned on, but the code at 9000 is not yet "freezed" ?
2004-04-23 03:05
Count Zero

Registered: Jan 2003
Posts: 1932
Sounds very interesting ... will dig into the AR code for that and update you on the weekend or so :)

Everybody: write exactly what version you are using! V7 is something non-standard according to my researches. Real development only happened up to version 5. On v6 a little bug was fixed and a the white screen introduced plus some cosmetic changes.
Other versions, such as 7.0, 8.0 or translations have no reliable versioning anymore at all eventhough they are regionally far spread. (e.g. some german "Action Cartridge 7" was sold on teleshop. It IS an action replay, but strangely translated and renamed. Similar happened to some clone-carts in eastern europe regions.)

Also, for testing wether it is a hardware or software problem, one may try using a nordic power cartridge whenever available. The hardware was cloned, aswell as the software, but some little things have changed which may fix such a bug.
Several monitor bugs are the same on both carts.

More info at rr.c64.org in the all_in_one package afair. :)

l8r

Count Zero/CyberpunX/SCS*TRC
2004-04-23 10:56
Oswald

Registered: Apr 2002
Posts: 5094
its something like mk 7.0 by triumwyrat :)

its dump rom file is:

actionr7h.crt

on the rr site (as fair as I remember)
2004-04-25 15:50
Clarence

Registered: Mar 2004
Posts: 121
Hi!

I have a custom design dual rom cartridge, I can switch between atomic power and action replay. My action replay version is: Action Cartridge Plus MK 7.0

L8r,
Clarence
2004-05-01 21:44
Count Zero

Registered: Jan 2003
Posts: 1932
And how does it behave ? On both ROMs ?
(I want dumps of both of your ROMs !!! :) Please try with a flashutility of the rr.c64.org site if it detects the ram and asks you to dump the rom)

We tried with 2 RR ROMs and it works just fine. Code can be frozen and restartet over and over again.
On a german v5 though (which is a slightly patched and translated v4.2(+)) the problem is reproducable. The freezer freezes fine all th time though, it just has the a weird start address, usually a few bytes ahead of the real code.
e.g. on $9000 code the freezer is around $900e - $9018 or so.

Didn't find the time yet, but whoever likes to dig through some V5 code for testing purposes may do so :)

A recent post by Graham says:

Try " PRINT $ABCDEF" on any $ enhanced basic extension ... bugs out on RR, AR, FC and others ... $ABCDEE or $ABCDF0 will work just fine usually.

:)

l8r

Count Zero/CyberpunX/SCS*TRC
2004-05-03 11:39
Zyron

Registered: Jan 2002
Posts: 2381
Try ?""+-0
2004-05-03 12:01
Oswald

Registered: Apr 2002
Posts: 5094
ok, I will try to dump the rom.
2004-05-15 02:00
Count Zero

Registered: Jan 2003
Posts: 1932
Quote: Try ?""+-0


Aehm ? Yes ? ...

... that bugs out on normal c64 aswell and is not supposed to be patched in any way. Extensions on basic are supposed to extend though, not to break or give wrong results in some specific case. hm ?

l8r

Count Zero/CyberpunX/SCS*TRC
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
CreaMD/React
E$G/HF ⭐ 7
Scan/House Designs
slimeysmine
Quetzal/Chrome
Guests online: 83
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Mojo  (9.7)
4 Coma Light 13  (9.6)
5 The Demo Coder  (9.6)
6 Edge of Disgrace  (9.6)
7 What Is The Matrix 2  (9.6)
8 Uncensored  (9.6)
9 Comaland 100%  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Cubic Dream  (9.6)
3 Party Elk 2  (9.6)
4 Copper Booze  (9.6)
5 X-Mas Demo 2024  (9.5)
6 Dawnfall V1.1  (9.5)
7 Rainbow Connection  (9.5)
8 Onscreen 5k  (9.5)
9 Morph  (9.5)
10 Libertongo  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Censor Design  (9.3)
5 Triad  (9.3)
Top NTSC-Fixers
1 Pudwerx  (10)
2 Booze  (9.7)
3 Stormbringer  (9.7)
4 Fungus  (9.6)
5 Grim Reaper  (9.3)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.046 sec.