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Forums > C64 Coding > Useless coding riddle: Stable raster without I/O
2014-11-12 08:59
lft

Registered: Jul 2007
Posts: 369
Useless coding riddle: Stable raster without I/O

Hi!

I came up with a technique to synchronise code to the raster position without accessing any I/O registers. It is not very efficient, and hence not very useful, but it was a nice intellectual exercise.

This is the premise: Provide a small piece of code (less than a page) that may start executing at any time. When execution reaches the end of the code, the current rasterline and cycle will be known. You may assume that sprites and interrupts are off, and that d011 has its default value (9b).

See if you can figure out how it's done!
2014-11-12 09:01
chatGPZ

Registered: Dec 2001
Posts: 11386
extra points for using LAS and TAS! :o)
2014-11-12 09:13
Pex Mahoney Tufvesson

Registered: Sep 2003
Posts: 52
I think I can, but I'm not coding anything this time... Stop reading if you're not interested in my guesses... where's ROT13 when you need it? Ah, here it is! :)

Zl thrff vf gung lbh'er hfvat gur snpg gung n onqyvar jvyy unyg gur PCH qvssreragyl qrcraqvat ba jung nfz vafgehpgvba lbh'er pheeragyl qbvat. Fb, jevgr n ybbcrq pbqr jvgu gur rknpg nzbhag bs plpyrf ninvynoyr va n senzr - naq jevgr vg va fhpu jnl gung vg jvyy fybjyl "qevsg" gbjneqf gur "fgnoyr" cbfvgvba.

Correct?
---
Have a noise night!
http://mahoney.c64.org
2014-11-12 09:22
lft

Registered: Jul 2007
Posts: 369
@Pex: Yep, that's the gist of it.
2014-11-12 12:49
Flavioweb

Registered: Nov 2011
Posts: 463
;------------------------------------------------------------------------------- 
; Main stable raster routine
; (C) 2014 by FlavioWeb/Asura
;------------------------------------------------------------------------------- 
    *= $0801
    .WORD END_OF_PROGRAM
    .WORD 2014
    .BYTE $9E
    .TEXT "2061"
    .BYTE $00
END_OF_PROGRAM
    .WORD $0000
;-------------------
    SEI
WVB_01
    LDA $D011
    BMI WVB_01
WVB_02
    LDA $D011
    BPL WVB_02
;---------------------------------------
; Start raster IRQ alignment
;-------------------
    LDX $D012
IRQ_ALIGN_01
    CPX $D012
    BEQ IRQ_ALIGN_01
;-------------------
IRQ_ALIGN_02
    INX
    LDY #$0A
IRQ_ALIGN_03
    DEY
    BNE IRQ_ALIGN_03
IRQ_ALIGN_04
    CMP #$00
    CPX $D012
    BNE IRQ_ALIGN_02
    LDY #$0B
IRQ_ALIGN_05
    DEY
    BNE IRQ_ALIGN_05
    INC $D020                ; Here we are at cycle 58
    CLI
    RTS


Works on PAL.
(Sorry i'm hurry...)
=P
2014-11-12 12:50
chatGPZ

Registered: Dec 2001
Posts: 11386
err, did you understand what the point of lfts post was? o_O
2014-11-12 13:53
Zyron

Registered: Jan 2002
Posts: 2381
Obviously not. ;)
2014-11-12 14:13
Flavioweb

Registered: Nov 2011
Posts: 463
Ok.
Forgot my previous post.
'Without access I/O regs'.
2014-11-12 19:04
Slammer

Registered: Feb 2004
Posts: 416
Seams like the solution is combining Pex’s hint with actual code and some kind of induction proof that ensures it always ends in the desired end state instead of an endless drift.
2014-11-12 19:15
algorithm

Registered: May 2002
Posts: 705
I assume its probably using rmw instructions near/on badlines perhaps to remove jitter in stages?
2014-11-12 19:23
Danzig

Registered: Jun 2002
Posts: 440
cli jsr *
worx ;) proof: One Year Crest
2014-11-12 21:59
Slammer

Registered: Feb 2004
Posts: 416
My guess is that you could do it like this. Haven't tried it out, so there might be flaws...

Jevgr n ybbc jvgu rknpgyl bar ezj bcrengvba gung gnxrf gur rknpg nzbhag bs gvzr bs n senzr jura gur ezj bcrengvba fgrnyf na rkgen plpyr. Eha vg sbe rabhtu ahzore bs gvzrf gvy vg fgbcf va n fgnoyr pbaqvgvba. Jr abj xabj gur cbfvgvba bs gur ezj bcrengvba gb or bar bs 25 cbffvoyr cbfvgvbaf. Yrgf pnyy guvf cebprqher sbe 'Pnyvoengr'.

Abj nqq n qrynl sbe gur jubyr senzr zvahf 9 yvarf naq ercrng pnyvoengr ntnva. Jr ner abj ba bar bs gur svefg 24 cbffvoyr cbfvgvbaf. Ercrng guvf 25 gvzrf gb or fher gb or va cbfvgvba 1. Ceboyrz fbyirq.

Gb bcgvzvmr gur nobir lbh pbhyq bspnhfr fhogenpg zber guna avar yvarf.
2014-11-13 07:51
Peiselulli

Registered: Oct 2006
Posts: 81
I think it can be done like Algorithm said before: Make a loop the fullfills the 19656 Cycles (PAL) for a frame with 25 stores to memory in it.
Program it in that way that this is only the case if these stores are just before of the bad lines. If this loop does not hit all 25 stores at right position, then is will last longer and will run over again until it is in sync.

But I'm too lazy to program it, because it is useless, sorry ...
2014-11-13 17:27
Slammer

Registered: Feb 2004
Posts: 416
Peiselulli: Oh yeah and it will reach the stable condition faster. Didn't read Algos post like that though and you have to convince yourself that the possibly 25 extra cycles taken doesn't makes you miss the stable point, but I think you are right.
2014-11-13 20:44
Fresh

Registered: Jan 2005
Posts: 101
Well, looks like I'm a bit late... anyway:
http://pastebin.com/PeP4BfU1

64 bytes long, probably shrinkable.
2014-11-13 21:51
lft

Registered: Jul 2007
Posts: 369
@Freshness79:

It's great to see some actual code! This looks rather similar to my own solution (which happens to be 63 bytes). And the I/O registers d020 and d021 in your code can obviously be changed to addresses in RAM, for strict compliance.

I'm curious about one thing: In the large waiting loop (>7000 cycles) there's a write cycle. Did you make sure that it won't interfere with the synchronisation?
2014-11-13 22:30
Fresh

Registered: Jan 2005
Posts: 101
Yes, of course I've put $d020 and $d021 just to show it works. But, now that I'm thinking about it, with a longer code I may be able to show it without touching I/O.
You're way smarter than me so I'm sure you know how, or maybe that's the way you've already implemented it. :)
About the write cycle (stx $d021), it shouldn't cause any trouble as it's misadligned compared to the INCs.
2014-11-13 23:05
ruk

Registered: Jan 2012
Posts: 43
Boo! I thought that looping about $100 times would suffice, but no... 62 bytes though :)

https://gist.github.com/p-a/38abcb0091019743d55a
2014-11-14 18:25
Fresh

Registered: Jan 2005
Posts: 101
Ok, this one does its job by using only two W cycles per frame. I think that's the minimum number, I doubt you can sync with one.

http://pastebin.com/HTuu4KPP
(48 bytes)

Beware, this is S*L*O*W!!! Use warp!

@ruk: hope you won't mind, I've borrowed something from your routine.
@lft: thanks for this nice challenge. And I'm still waiting a code that shows stability w/o I/O (ie no $d020 or such).
2014-11-14 22:29
ruk

Registered: Jan 2012
Posts: 43
@Freshness, np, sharing is caring =)

Impressed by the size of your code!
2014-11-14 22:46
lft

Registered: Jul 2007
Posts: 369
Here's my solution. I've squeezed it down a bit to 59 bytes, and it doesn't clobber S.

The code reaches "done" at the last rasterline, cycle 62, so one extra nop would bring you to the top of the screen.

I have verified that 385 iterations are enough through simulation. This gives a total execution time of about 7.7 seconds.

        sei
       
        lda     #0
        ldy     #129    ; 385 = 256 + 129
loop0  
        ldx     #169    ; 2
loop3  
        cmp     (0,x)   ; \_ 3210
        cmp     (0,x)
        nop
        dex
        bne     loop3   ; /

        beq     *+2     ; 3
        and     #1      ; 2
        ora     #48     ; 2
        sec             ; 2
loop1  
        jsr     sub     ; rrrwwr

        sbc     #2      ; 2
        bcs     loop1   ; 3/2

        ldx     #166    ; 2
loop4  
        cmp     (0,x)   ; \_ 3817
        cmp     (0,x)
        cmp     (0,x)
        dex
        bne     loop4   ; /

        cmp     (0,x)   ; 6

        dey             ; 2     \_ 11 (9 when leaving)
        bne     not0    ; 2/3

        lsr             ; 2
        bcs     done    ; 2/3
back   
        jmp     loop0   ; 3
not0   
        bne     back    ; 3     /
sub    
        ldx     #89     ; 2
loop2  
        dex             ; 2     \_ 444
        bne     loop2   ; 3/2   /

        rts             ; 6
done   
2014-11-15 14:03
Fresh

Registered: Jan 2005
Posts: 101
This is my last one, I don't want to flood the thread. :)
It uses brk and converges a bit faster: 262 frames, about 5.2s.
Too bad that I couldn't bring it down to 256 or less...
One more thought: adding other misaligned write cycles, even though it doesn't ruin the sync process, has the side effect of slowing it down because those writes get "randomly" absorbed by the badlines.


http://pastebin.com/rLNaayPz
(63 bytes)
2014-11-16 00:15
ruk

Registered: Jan 2012
Posts: 43
@lft: Brilliant as always :) I would never have thought of using JSR in favour of a plain old INC. 10/10
2021-12-11 13:19
Krill

Registered: Apr 2002
Posts: 2980
For the record, Quiss's method with Copyfault's refinements solves the problem in 8 bytes, so it does have useful properties for sizecoding. =)
2021-12-11 17:25
Copyfault

Registered: Dec 2001
Posts: 478
Quoting Krill
For the record, Quiss's method with Copyfault's refinements solves the problem in 8 bytes, so it does have useful properties for sizecoding. =)
Oh nice, thanks Krill for the mention. This brought the whole thread here to my notice for the first time, so I really *do* wonder how this could have slipped through my radar for coding riddles.

Nice approaches in here, so thanks also for the pointer!
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