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Forums > C64 Coding > Demo records and world firsts
2007-08-24 14:57
Frantic

Registered: Mar 2003
Posts: 1648
Demo records and world firsts

Hello!

From time to time discussions appear here about demo effect records or when some VIC-trick were first invented and by whom, and so on. Even if this is not the only thing that demos "are about", it is clearly an important aspect (historically) of the art of demomaking. Still, I find it a bit curious that it hasn't been documented in a more systematic way (until now?).

Therefore I made a (close to empty) "shell" for an article about this, and now I encourage you all to fill in the blanks and correct the mistakes:

http://codebase64.org/doku.php?id=base:demo_world_records_and_w..

Check it! Fix it!

//FTC
2007-08-24 16:25
tlr

Registered: Sep 2003
Posts: 1790
I just corrected Line-crunch. When we find an earlier example, maybe we should keep the previously thought earliest sighting?
This will avoid the question if another often mentioned demo was first.
I'd also prefer iso dates to avoid confusion.
2007-08-24 18:43
Frantic

Registered: Mar 2003
Posts: 1648
@tlr: perfection. I agree with everything you said.
2007-08-25 05:55
Oswald

Registered: Apr 2002
Posts: 5094
Desert Dream has 1200 dots, the category should be named most dots at 50fps to make things straight.

edit: havent edited the entry, coz at this place I dont have my pass to login.
2007-08-25 05:56
Laxity

Registered: Aug 2005
Posts: 459
Would be cool if the short terms were explained. FLD, VSP, LineCrunch etc.. What are those tricks doing? Some I know, some I don't, and I bet I'm not the only one.
2007-08-25 08:07
QuasaR

Registered: Dec 2001
Posts: 145
Even cooler would be to add a link to CSDb to the release page, so everybody can check the records out...
2007-08-25 08:28
Trurl

Registered: Mar 2002
Posts: 61
Quote: I just corrected Line-crunch. When we find an earlier example, maybe we should keep the previously thought earliest sighting?
This will avoid the question if another often mentioned demo was first.
I'd also prefer iso dates to avoid confusion.


Yes, keep at least a couple of 'contestants' for discussion. 20 years later it may be impossible to point which was released when, especially when the groups may have lied about the dates while competing about the records.

Is there any way to find out when a particular release was uploaded to cnet, for example?

Here's a couple of cnet releases that (somewhat vaguely) claim to have opened top&bottom borders first (look at basic-listing):
Impossible Border 1
Impossible Border 2


2007-08-25 08:41
Ben
Account closed

Registered: Feb 2003
Posts: 163
Would adding stuff like first DYCP, BOB, self-timing DYSP, (or even stuff like first line-routine, eor-filler) et cetera be interesting? Or would it inevitably lead people to add all kinds of mixes and slight variations thereby flooding the page?
2007-08-25 10:18
CenTraX
Account closed

Registered: Jan 2002
Posts: 117
First dentro on c64 : Obornik contains three world firsts.

2007-08-25 11:57
Graham
Account closed

Registered: Dec 2002
Posts: 990
Mega Jive wasn't released in 1986. If you read the scroller more closely, then that 1986 date refers to a date when the coder claims to have done a certain routine, but didn't release it until this demo. It was released around march 1987.
2007-08-25 12:58
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
Krestology features the first vertical scrolling IFLI picture. I guess it is called scrolling, as I have a feeling someone might correct me and explain that it uses some other method.

I don't think there as been a demo that features horizontal IFLI scrolling, although I think BML's Dutch Breeze was the first demo to feature an FLI scroller.
2007-08-25 20:26
Frantic

Registered: Mar 2003
Posts: 1648
I added some of the info people mentioned here, but please go there yourselves and add the stuff you know/think instead of posting it here. :) This is probably the best example of a article that would benefit from having zillions of authors, that is, an example of an article that would really use the benefits of the wiki form.

Linking to CSDb entries is considered NICE, yes.

@Ben: I don't really see a problem with filling the article with lots of info as long as it is properly labeled and sorted out and so on.

@graham: ok.. I splitted the "date" into one date for "claimed date of invention" and one date for "release".

@Oswald: stated the 50 fps thing more explicitly now...

2007-08-25 21:35
Frantic

Registered: Mar 2003
Posts: 1648
Also, I added links to most of the entries there now. I couldn't quite figure out exactly which prod this refers to:

Flash/FCG: ”Intro“
Release: 1985-10-11

(For being the first to open upper/lower border.)

Anyone?

Also quite astonishing that almost none of the CSDb pages of these demos actually mention anything at all about the "world firsts" they contain.
2007-08-25 22:07
Graham
Account closed

Registered: Dec 2002
Posts: 990
@Frantic: Please, no "claimed dates". A lot of people claimed they did sideborder before 1001 crew. But none released it. If there is no release, it does not count.
2007-08-25 23:29
TDJ

Registered: Dec 2001
Posts: 1879
Quote: @Frantic: Please, no "claimed dates". A lot of people claimed they did sideborder before 1001 crew. But none released it. If there is no release, it does not count.

Yep, was the first thing that came into my mind as well. Claiming is unproven territory ;)
2007-08-26 08:17
Frantic

Registered: Mar 2003
Posts: 1648
ok
2007-08-26 12:47
Graham
Account closed

Registered: Dec 2002
Posts: 990
@TDJ: Not only that. There's also a wrong assumption: If you say "but I did it 2 weeks before demo XY" then you ignore the fact that a demo needs to be actually coded BEFORE it is released :)
2007-08-26 13:21
TDJ

Registered: Dec 2001
Posts: 1879
Quote: @TDJ: Not only that. There's also a wrong assumption: If you say "but I did it 2 weeks before demo XY" then you ignore the fact that a demo needs to be actually coded BEFORE it is released :)

True, true .. I remember when Compyx made a dycp over FLI somewhere in the early 90's, but when it finally was released in Not Worthy) Censor had their version already out. Still I always took in account that that one could already have been a few years old as well ofcourse ..

The proof is in the pudding, and the pudding is an official release data ;)
2007-08-27 20:45
Rost

Registered: Oct 2004
Posts: 22
Quote: Also, I added links to most of the entries there now. I couldn't quite figure out exactly which prod this refers to:

Flash/FCG: ”Intro“
Release: 1985-10-11

(For being the first to open upper/lower border.)

Anyone?

Also quite astonishing that almost none of the CSDb pages of these demos actually mention anything at all about the "world firsts" they contain.


i think this one is the right one...
Flash XI
2007-08-27 20:59
Rost

Registered: Oct 2004
Posts: 22
Quote: Mega Jive wasn't released in 1986. If you read the scroller more closely, then that 1986 date refers to a date when the coder claims to have done a certain routine, but didn't release it until this demo. It was released around march 1987.

the game "the vikings" was released before march 1987 and contains a "10 points" fullscreen FLD coded by Thomas Larsen. Tiger Misson also, released 01.03.1987.
Tiger Mission +
2007-08-28 07:18
Frantic

Registered: Mar 2003
Posts: 1648
Info added. Please edit the page directly if you got info on these matters:

http://codebase64.org/doku.php?id=base:demo_world_records_and_w..
2007-08-28 12:37
Rough
Account closed

Registered: Feb 2002
Posts: 1829
Quote: the game "the vikings" was released before march 1987 and contains a "10 points" fullscreen FLD coded by Thomas Larsen. Tiger Misson also, released 01.03.1987.
Tiger Mission +


The game wasn't released on March 1st, but the Hotline crack!!
Both games were probably published in February, but I'm not sure, Danish release dates could be shortly earlier, but I doubt it.
2007-08-31 21:01
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
"Demo records and world firsts" got me thinking.
Its all very well having a world 1st list/database, but what about a chart of effects done best (ie with more style), as firsts arn't usually the best.
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