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Forums > C64 Coding > trying to rip my old logo from intro
2008-06-18 22:13
Dr.j

Registered: Feb 2003
Posts: 277
trying to rip my old logo from intro

hey there..long time no see..
i had some logos in our intro's and i want to re-use it.
how do i rip the "koala" or "fli" logo's from the intros?
i know the koala format but what should i search in monitor? any special combination?
bitmap = 0$ , screenram - $1f40 , colorram- $2328


2008-06-18 23:24
chatGPZ

Registered: Dec 2001
Posts: 11386
uhm, you are a coder no? so just trace the code and check do18 and dd00 settings, and it will tell you where in memory the gfx data is (it probably wont be in koala format =P). ripping that logo (and maybe the tune aswell =D) from your intro(s) should be a nice exercise to get into the whole shabang again =)
2008-06-19 06:42
HCL

Registered: Feb 2003
Posts: 728
Yeah, this surely belongs to the coding-phorum :P.
2008-06-19 07:46
CreaMD

Registered: Dec 2001
Posts: 3057
Not everyone is expert. I even don't know what is $2328.

But otherwise you are right HCL. This is a bit too beginner/retro question from a coder to ask on a coding forum on a C64 scene site.
2008-06-19 08:20
Scout

Registered: Dec 2002
Posts: 1570
Ask DFlame =)
2008-06-19 09:02
Conrad

Registered: Nov 2006
Posts: 849
http://unusedino.de/ec64/technical/aay/c64/frmmain.htm
This page has address details about nearly each picture format existing. Hope this helps a bit.
2008-06-19 09:38
Dr.j

Registered: Feb 2003
Posts: 277
to HCL: i must admit i am a beginer now .
i hope also beginers can replay here... everyone was
a beginer at first..no ?!

anyway thanks for the help. i try it at home when i get
back from job.

btw: what is the popular logo's format in intro's ?
2008-06-19 12:17
HCL

Registered: Feb 2003
Posts: 728
Ok, sorry for being teh mothafokka. I just thought that ripping a logo, may it be your own logo, is not much of a coding issue. More like.. cracking maybe (?).

If your logo is koala and only 4 colors, you could try to convert it to char-phormat -> saving space in your intro. You need to have the smallest intro of course, so that your cracks will be smaller than the other group's cracks -> extra cred for you and higher ranking :).
2008-06-19 16:29
Twoflower

Registered: Jan 2002
Posts: 434
Screenshot it with f.ex the Pepto palette, no expansion or PAL filter. Apply Timanthes palette. Load it into Timanthes, crop away the areas which aren't the logo. Add a layer. Remove backgroundcolor from top layer and logo from backgroundlayer. Use C-64 Colorramp. Save image as a koala, and there you go.
2008-06-19 17:20
SECRET MAN
Account closed

Registered: Jun 2004
Posts: 336
Quote: Ok, sorry for being teh mothafokka. I just thought that ripping a logo, may it be your own logo, is not much of a coding issue. More like.. cracking maybe (?).

If your logo is koala and only 4 colors, you could try to convert it to char-phormat -> saving space in your intro. You need to have the smallest intro of course, so that your cracks will be smaller than the other group's cracks -> extra cred for you and higher ranking :).


HCL: Do you have problems with drugs? Smaller than the other groups cracks ? WHICH other group cracks ?????

and high high higher rankings in the World c64 charts.You will be famous like Schwarzenegger,Bill Gates.

2008-06-19 18:30
Celtic
Administrator

Registered: Jan 2002
Posts: 807
he was joking, dont go into a fit of rage mr secret man.
relax.
2008-06-19 19:36
SECRET MAN
Account closed

Registered: Jun 2004
Posts: 336
Quote: he was joking, dont go into a fit of rage mr secret man.
relax.


I was joking,too Mr.Celtic
2008-06-19 21:13
Celtic
Administrator

Registered: Jan 2002
Posts: 807
alright, thats cool then :)

thanks!
2008-06-19 21:47
SECRET MAN
Account closed

Registered: Jun 2004
Posts: 336
Quote: alright, thats cool then :)

thanks!


:-)
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