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Forums > C64 Coding > I need a linker (ECA)
2005-03-25 02:04
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
I need a linker (ECA)

Using an emulator on the IBM is enough to make you go insane. Having to swap disk images to transfer your intro maker to the disk image you're using, then finding out there isn't a linker on the face of the planet that isn't in shitty .LNX format, or all the linkers you can find don't allow you to relocate memory.

All I want is the old old old 1980's ECA Linker that allows you to load files like this:

"intro"
"game,2000" (and it will load into memory at $2000 not $0801)

Today all I can find are packers and linkers that require the files to already be saved in their proper memory locations. I want to load a game above an intro.

So does anyone have the ECA linker or one that actually DOES relocate?

2005-03-25 02:11
Slartibartfast
Account closed

Registered: Jul 2002
Posts: 230
Why would you need a linker if you think the scene is dead and you're not interested in producing anything because you believe it's a complete waste of time?

Or have you changed your mind on that warped perspective now?

You do seem to be spending an awful lot of time on here lately for someone who has apparently given up on the c64 and has no respect for anyone who hasn't.

BTW, for anyone who has no idea at all what I'm talking about, there's an epic thread of trolling over at the Driven forums:
http://drivenonline.org/forum/index.php?showtopic=12

2005-03-25 02:18
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Obviously you are too stupid to comprehend that this thread/forum is for coding not rehashing your personal issues.

(You are ignored from here on)

Now anyone *ELSE* who may have the ECA linker? Please let me know... (it doesn't need to be ECA but it must be able to load files at any location you want... )

I miss my Action Replay... this shitty emulator monitor doesn't cut it.
2005-03-25 02:31
Moloch

Registered: Jan 2002
Posts: 2928
I don't have ECA handy, but most versions of sledgehammer should offer the option to relocate.

http://www.ntscene.com/archive/tools/compression/

Also, with the emulator you can attach Action Replay, Super Snapshot, etc. cartridge images.

2005-03-25 02:43
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
Took me all f$$#^ night but I found an old ECA linker.
2005-03-25 11:18
QuasaR

Registered: Dec 2001
Posts: 145
IMHO one of the best linker for C64: ftp://c64.rulez.org/pub/c64/Tools/Compression/Linkers/Beastlink..
2005-03-25 14:21
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
ECA linker is on this disk:
ToolDisk 2004

If you need to load files D000-FFFF, enter
Skip "$d000" when asked.
2005-03-25 15:13
tlr

Registered: Sep 2003
Posts: 1790
Quote: ECA linker is on this disk:
ToolDisk 2004

If you need to load files D000-FFFF, enter
Skip "$d000" when asked.


I'm pretty sure the skip address points to the location where you can't load any files, i.e where the actual linker code (virtually) resides during linking. Skip $d000 means no files can be loaded between $d000-$dfff.
2005-03-25 18:11
Wanderer
Account closed

Registered: Apr 2003
Posts: 478
I never did understand what the skip$ was for either. I simply hit return.

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