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Forums > C64 Coding > Level ripping....
2003-02-18 16:02
Jiminy
Account closed

Registered: Jan 2003
Posts: 8
Level ripping....

Hi Guys,

Can anyone help me?

Im creating an XBOX game based on the C64 classic 'Sensitive' (http://www.c64.com/detail.php?gameid=1995)

If any body could rip the level data for me I would be extreamly greatful and you will get credited for your work in the game.

Cheers
J
2003-02-18 17:08
chatGPZ

Registered: Dec 2001
Posts: 11390
you might want to use the force...err google :o)

there is some tool that can rip gfx data from ccs64 snapshots...
2003-02-18 17:35
Jiminy
Account closed

Registered: Jan 2003
Posts: 8
:)

Thanks but I'm only looking for the map data, I have done the drawn the GFX myself but thought it would be quicker to use the existing (and brilliant) levels from the orig.

This could be stored in any number of ways but wouldn't take a good coder (guess that counts me out :) ) very long to figure it out.

Cheers
J
2003-02-19 05:57
St0fF

Registered: Oct 2002
Posts: 40
if you do an xbox game you get paid for it, don't you? I bet you gotta give more than a credit for that work.
2003-02-19 09:00
Jiminy
Account closed

Registered: Jan 2003
Posts: 8
Naah, Its not an official XBOX title, its 'HOMEBREW' which is similar to the PD scene, even the source code will be available to download.

I will be working on it this afternoon myself but if anyone can crack it before me then cool.

Otherwise I'll take all the glory :)
2003-02-19 10:23
Jiminy
Account closed

Registered: Jan 2003
Posts: 8
Couldn't wait till this afternoon so I cracked it just now.

Its quite cleverly stored really. Oh well thanks anyway but no help is required now.

Cheers
J
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